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src/server.h
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150
src/server.h
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/**
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* Tibia GIMUD Server - a free and open-source MMORPG server emulator
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* Copyright (C) 2017 Alejandro Mujica <alejandrodemujica@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef FS_SERVER_H_984DA68ABF744127850F90CC710F281B
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#define FS_SERVER_H_984DA68ABF744127850F90CC710F281B
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#include "connection.h"
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#include <memory>
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class Protocol;
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class ServiceBase
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{
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public:
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virtual bool is_single_socket() const = 0;
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virtual uint8_t get_protocol_identifier() const = 0;
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virtual const char* get_protocol_name() const = 0;
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virtual Protocol_ptr make_protocol(const Connection_ptr& c) const = 0;
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};
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template <typename ProtocolType>
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class Service final : public ServiceBase
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{
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public:
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bool is_single_socket() const final {
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return ProtocolType::server_sends_first;
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}
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uint8_t get_protocol_identifier() const final {
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return ProtocolType::protocol_identifier;
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}
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const char* get_protocol_name() const final {
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return ProtocolType::protocol_name();
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}
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Protocol_ptr make_protocol(const Connection_ptr& c) const final {
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return std::make_shared<ProtocolType>(c);
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}
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};
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class ServicePort : public std::enable_shared_from_this<ServicePort>
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{
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public:
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explicit ServicePort(boost::asio::io_service& io_service) : io_service(io_service) {}
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~ServicePort();
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// non-copyable
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ServicePort(const ServicePort&) = delete;
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ServicePort& operator=(const ServicePort&) = delete;
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static void openAcceptor(std::weak_ptr<ServicePort> weak_service, uint16_t port);
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void open(uint16_t port);
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void close();
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bool is_single_socket() const;
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std::string get_protocol_names() const;
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bool add_service(const Service_ptr& new_svc);
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Protocol_ptr make_protocol(NetworkMessage& msg, const Connection_ptr& connection) const;
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void onStopServer();
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void onAccept(Connection_ptr connection, const boost::system::error_code& error);
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protected:
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void accept();
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boost::asio::io_service& io_service;
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std::unique_ptr<boost::asio::ip::tcp::acceptor> acceptor;
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std::vector<Service_ptr> services;
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uint16_t serverPort = 0;
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bool pendingStart = false;
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};
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class ServiceManager
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{
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public:
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ServiceManager() = default;
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~ServiceManager();
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// non-copyable
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ServiceManager(const ServiceManager&) = delete;
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ServiceManager& operator=(const ServiceManager&) = delete;
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void run();
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void stop();
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template <typename ProtocolType>
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bool add(uint16_t port);
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bool is_running() const {
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return acceptors.empty() == false;
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}
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protected:
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void die();
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std::unordered_map<uint16_t, ServicePort_ptr> acceptors;
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boost::asio::io_service io_service;
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boost::asio::deadline_timer death_timer { io_service };
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bool running = false;
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};
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template <typename ProtocolType>
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bool ServiceManager::add(uint16_t port)
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{
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if (port == 0) {
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std::cout << "ERROR: No port provided for service " << ProtocolType::protocol_name() << ". Service disabled." << std::endl;
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return false;
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}
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ServicePort_ptr service_port;
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auto foundServicePort = acceptors.find(port);
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if (foundServicePort == acceptors.end()) {
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service_port = std::make_shared<ServicePort>(io_service);
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service_port->open(port);
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acceptors[port] = service_port;
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} else {
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service_port = foundServicePort->second;
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if (service_port->is_single_socket() || ProtocolType::server_sends_first) {
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std::cout << "ERROR: " << ProtocolType::protocol_name() <<
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" and " << service_port->get_protocol_names() <<
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" cannot use the same port " << port << '.' << std::endl;
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return false;
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}
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}
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return service_port->add_service(std::make_shared<Service<ProtocolType>>());
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}
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#endif
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