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57
src/ioguild.cpp
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57
src/ioguild.cpp
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/**
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* Tibia GIMUD Server - a free and open-source MMORPG server emulator
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* Copyright (C) 2017 Alejandro Mujica <alejandrodemujica@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "otpch.h"
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#include "ioguild.h"
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#include "database.h"
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uint32_t IOGuild::getGuildIdByName(const std::string& name)
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{
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Database* db = Database::getInstance();
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std::ostringstream query;
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query << "SELECT `id` FROM `guilds` WHERE `name` = " << db->escapeString(name);
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DBResult_ptr result = db->storeQuery(query.str());
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if (!result) {
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return 0;
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}
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return result->getNumber<uint32_t>("id");
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}
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void IOGuild::getWarList(uint32_t guildId, GuildWarList& guildWarList)
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{
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std::ostringstream query;
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query << "SELECT `guild1`, `guild2` FROM `guild_wars` WHERE (`guild1` = " << guildId << " OR `guild2` = " << guildId << ") AND `ended` = 0 AND `status` = 1";
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DBResult_ptr result = Database::getInstance()->storeQuery(query.str());
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if (!result) {
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return;
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}
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do {
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uint32_t guild1 = result->getNumber<uint32_t>("guild1");
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if (guildId != guild1) {
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guildWarList.push_back(guild1);
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} else {
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guildWarList.push_back(result->getNumber<uint32_t>("guild2"));
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}
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} while (result->next());
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}
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