mirror of
https://github.com/ErikasKontenis/SabrehavenServer.git
synced 2026-01-02 05:17:10 +01:00
Full Distribution
This commit is contained in:
70
src/guild.h
Normal file
70
src/guild.h
Normal file
@@ -0,0 +1,70 @@
|
||||
/**
|
||||
* Tibia GIMUD Server - a free and open-source MMORPG server emulator
|
||||
* Copyright (C) 2017 Alejandro Mujica <alejandrodemujica@gmail.com>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef FS_GUILD_H_C00F0A1D732E4BA88FF62ACBE74D76BC
|
||||
#define FS_GUILD_H_C00F0A1D732E4BA88FF62ACBE74D76BC
|
||||
|
||||
class Player;
|
||||
|
||||
struct GuildRank {
|
||||
uint32_t id;
|
||||
std::string name;
|
||||
uint8_t level;
|
||||
|
||||
GuildRank(uint32_t id, std::string name, uint8_t level) :
|
||||
id(id), name(std::move(name)), level(level) {}
|
||||
};
|
||||
|
||||
class Guild
|
||||
{
|
||||
public:
|
||||
Guild(uint32_t id, std::string name) : name(std::move(name)), id(id) {}
|
||||
|
||||
void addMember(Player* player);
|
||||
void removeMember(Player* player);
|
||||
|
||||
uint32_t getId() const {
|
||||
return id;
|
||||
}
|
||||
const std::string& getName() const {
|
||||
return name;
|
||||
}
|
||||
const std::list<Player*>& getMembersOnline() const {
|
||||
return membersOnline;
|
||||
}
|
||||
uint32_t getMemberCount() const {
|
||||
return memberCount;
|
||||
}
|
||||
void setMemberCount(uint32_t count) {
|
||||
memberCount = count;
|
||||
}
|
||||
|
||||
GuildRank* getRankById(uint32_t id);
|
||||
const GuildRank* getRankByLevel(uint8_t level) const;
|
||||
void addRank(uint32_t id, const std::string& name, uint8_t level);
|
||||
|
||||
private:
|
||||
std::list<Player*> membersOnline;
|
||||
std::vector<GuildRank> ranks;
|
||||
std::string name;
|
||||
uint32_t id;
|
||||
uint32_t memberCount = 0;
|
||||
};
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user