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src/depotlocker.cpp
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89
src/depotlocker.cpp
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/**
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* Tibia GIMUD Server - a free and open-source MMORPG server emulator
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* Copyright (C) 2017 Alejandro Mujica <alejandrodemujica@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "otpch.h"
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#include "depotlocker.h"
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#include "creature.h"
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#include "player.h"
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#include "tools.h"
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DepotLocker::DepotLocker(uint16_t type) :
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Container(type, 30), depotId(0) {}
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Attr_ReadValue DepotLocker::readAttr(AttrTypes_t attr, PropStream& propStream)
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{
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if (attr == ATTR_DEPOT_ID) {
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if (!propStream.read<uint16_t>(depotId)) {
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return ATTR_READ_ERROR;
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}
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return ATTR_READ_CONTINUE;
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}
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return Item::readAttr(attr, propStream);
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}
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ReturnValue DepotLocker::queryAdd(int32_t index, const Thing& thing, uint32_t count, uint32_t flags, Creature* actor) const
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{
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const Item* item = thing.getItem();
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if (item == nullptr) {
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return RETURNVALUE_NOTPOSSIBLE;
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}
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bool skipLimit = hasBitSet(FLAG_NOLIMIT, flags);
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if (!skipLimit) {
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int32_t addCount = 0;
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if ((item->isStackable() && item->getItemCount() != count)) {
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addCount = 1;
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}
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if (item->getTopParent() != this) {
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if (const Container* container = item->getContainer()) {
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addCount = container->getItemHoldingCount() + 1;
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} else {
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addCount = 1;
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}
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}
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if (actor) {
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Player* player = actor->getPlayer();
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if (player) {
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if (getItemHoldingCount() + addCount > player->getMaxDepotItems()) {
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return RETURNVALUE_DEPOTISFULL;
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}
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}
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}
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}
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return Container::queryAdd(index, thing, count, flags, actor);
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}
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void DepotLocker::postAddNotification(Thing* thing, const Cylinder* oldParent, int32_t index, cylinderlink_t)
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{
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if (parent != nullptr) {
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parent->postAddNotification(thing, oldParent, index, LINK_PARENT);
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}
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}
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void DepotLocker::postRemoveNotification(Thing* thing, const Cylinder* newParent, int32_t index, cylinderlink_t)
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{
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if (parent != nullptr) {
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parent->postRemoveNotification(thing, newParent, index, LINK_PARENT);
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}
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}
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