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20
data/talkactions/scripts/place_monster.lua
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20
data/talkactions/scripts/place_monster.lua
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@@ -0,0 +1,20 @@
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function onSay(player, words, param)
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if not player:getGroup():getAccess() then
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return true
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end
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if player:getAccountType() < ACCOUNT_TYPE_GOD then
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return false
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end
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local position = player:getPosition()
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local monster = Game.createMonster(param, position)
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if monster ~= nil then
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monster:getPosition():sendMagicEffect(CONST_ME_TELEPORT)
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position:sendMagicEffect(CONST_ME_MAGIC_RED)
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else
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player:sendCancelMessage("There is not enough room.")
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position:sendMagicEffect(CONST_ME_POFF)
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end
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return false
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end
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