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data/npc/hyacinth.npc
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54
data/npc/hyacinth.npc
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# GIMUD - Graphical Interface Multi User Dungeon
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# hyacinth.npc: Datenbank fuer den Druiden Hyacinth
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Name = "Hyacinth"
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Outfit = (130,11-123-123-94)
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Home = [32137,32171,4]
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Radius = 1
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Behaviour = {
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ADDRESS,"hello$",! -> "Greetings, traveller %N."
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ADDRESS,"hi$",! -> *
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ADDRESS,! -> Idle
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BUSY,"hello$",! -> "Wait %N.", Queue
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BUSY,"hi$",! -> *
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BUSY,! -> NOP
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VANISH,! -> "May Crunor bless you."
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"bye" -> "May Crunor bless you.", Idle
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"farewell" -> *
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"how","are","you" -> "Thanks to the gods, I am fine."
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"sell" -> "I just sell some revitalizing life fluids."
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"job" -> "I am a druid and healer, a follower of Crunor."
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"name" -> "I am Hyacinth."
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"time" -> "Time does not matter to me."
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"help" -> "I can only sell life fluids, ask Cipfried for further help."
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"monster" -> "Most of the so called monsters of this isle are just creatures of the gods. On the mainland there are some beasts that truly are monstrous."
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"dungeon" -> "The dungeons are dangerous for unexperienced adventurers."
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"sewer" -> "I rarely visit the town."
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"god" -> "As far as I know there is a library in the village. Teach yourself about the gods."
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"king" -> "I don't care about kings, queens, and the like."
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"obi" -> "A greedy and annoying person as most people are."
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"seymour" -> "He has some inner devils that torture him."
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"dallheim" -> "A man of the sword."
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"cipfried" -> "His healing powers equal even mine."
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"amber" -> "I never talked to her longer."
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"weapon" -> "I don't care much about weapons."
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"magic" -> "I am one of the few magic users on this isle. But I sense a follower of the dark path of magic hiding somewhere in the depths of the dungeons."
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"spell" -> "I can't teach you magic. On the mainland you will learn your spells soon enough."
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"tibia" -> "It is shaped by the will of the gods, so we don't have to question it."
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"life","fluid" -> Type=2874, Data=11, Amount=1, Price=60, "Do you want to buy life fluid for %P gold?", Topic=1
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%1,"life","fluid" -> Type=2874, Data=11, Amount=%1, Price=60*%1, "Do you want to buy %A potions of life fluid for %P gold?", Topic=1
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Topic=1,"yes",CountMoney>=Price -> "Here you are. There is a deposit of 5 gold on the vial.", DeleteMoney, Create(Type)
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Topic=1,"yes" -> "Come back, when you have enough money."
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Topic=1 -> "Hmm, but next time."
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"deposit" -> "I will pay you 5 gold for every empty vial. Ok?", Data=0, Topic=2
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"vial" -> *
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"flask" -> *
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Topic=2,"yes",Count(2874)>0 -> Amount=Count(2874), Price=Amount*5, "Here you are ... %P gold.", Delete(2874), CreateMoney
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Topic=2,"yes" -> "You don't have any empty vials."
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Topic=2 -> "Hmm, but please keep Tibia litter free."
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}
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