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data/npc/don.npc
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87
data/npc/don.npc
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# GIMUD - Graphical Interface Multi User Dungeon
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# don.npc: Datenbank fuer den Bauern Donald McRonald
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Name = "Donald McRonald"
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Outfit = (128,41-94-79-76)
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Home = [32391,32229,7]
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Radius = 3
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Behaviour = {
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ADDRESS,"hello$",Druid,! -> "Hello, Druid %N!"
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ADDRESS,"hi$",Druid,! -> *
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ADDRESS,"hello$",! -> "Hmmm, well, hello %N."
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ADDRESS,"hi$",! -> *
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ADDRESS,! -> Idle
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BUSY,"hello$",! -> "Hmm, I'm busy %N."
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BUSY,"hi$",! -> *
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BUSY,! -> NOP
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VANISH,! -> "?"
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"bye",Druid -> "May Crunor bless you, Druid %N!", Idle
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"farewell",Druid-> *
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"job",Druid -> "My wife and I run this farm as good as we can."
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"wife",Druid -> "Sherry is my beloved wife."
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"donald",Druid -> "I was named Donald, like my grandfather."
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"farm",Druid -> "It's a hard but rewarding task to run this farm."
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"name",Druid -> "My name is Donald McRonald, noble druid."
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"time",Druid -> "Unfortunately I can't help you with that, noble druid."
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"bye" -> "Yes, bye!", Idle
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"farewell"-> "Yes, farewell!", Idle
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"job" -> "I run a farm, what else?!"
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"wife" -> "Sherry is my wife."
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"donald" -> "I am Donald."
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"farm" -> "It is my farm, yes."
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"name" -> "Donald McRonald."
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"time" -> "Who cares?"
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"weather" -> "Weather is good enough to work on the fields."
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"crops" -> "It is hard to grow but worth the effort."
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"field" -> "My fields are enchanted by the druids and the wheat grows very quickly."
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"city" -> "The city is to the north."
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"crops" -> "I take care of our crops"
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"mill" -> "I somtimes have to bring the wheat there."
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"spooked" -> "I dont know."
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"king" -> "King Tibianus is our king."
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"frodo" -> "Frodo? He is a friend of mine."
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"oswald" -> "He ignores us and we ignore him."
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"bloodblade" -> "A general in the army."
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"muriel", sorcerer -> "I dont trust sorcerers like you."
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"muriel" -> "I dont trust sorcerers."
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"elane" -> "Too noble to care about us."
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"gregor" -> "Knights always feel superior to us farmers."
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"gregor", knight -> "Knights like you always feel superior to us farmers."
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"marvik" -> "Druids are a great help for us, they know much about nature."
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"marvik", druid -> "Druids like you are a great help for us, they know much about nature."
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"gorn" -> "Hardly know him."
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"sam" -> "A blacksmith, eh?"
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"quentin" -> "A generous person."
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"lynda" -> "She has a good soul."
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"spider" -> Type=3988, Amount=1, Price=2, "I will give you %P gold for every spider you bring me. But not a rotten spider that was already dead for some time. Do you have any with you?", Topic=2
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"buy" -> "I can offer you wheat, cheese, carrots, and corncobs."
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"do","you","sell" -> *
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"do","you","have" -> *
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"food" -> "Are you looking for food? I have wheat, cheese, carrots, and corn to sell. If you want to sell bread, talk to my wife, Sherry."
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"bread" -> "If you want to sell bread, talk to my wife, Sherry."
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"wheat" -> Type=3605, Amount=1, Price=1, "Do you want to buy wheat for %P gold?", Topic=1
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"cheese" -> Type=3607, Amount=1, Price=5, "Do you want to buy cheese for %P gold?", Topic=1
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"carrot" -> Type=3595, Amount=1, Price=3, "Do you want to buy a carrot for %P gold?", Topic=1
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"corncob" -> Type=3597, Amount=1, Price=3, "Do you want to buy a corncob for %P gold?", Topic=1
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%1,1<%1,"wheat" -> Type=3605, Amount=%1, Price=1*%1, "Do you want to buy %A wheat for %P gold?", Topic=1
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%1,1<%1,"cheese" -> Type=3607, Amount=%1, Price=5*%1, "Do you want to buy %A cheeses for %P gold?", Topic=1
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%1,1<%1,"carrot" -> Type=3595, Amount=%1, Price=3*%1, "Do you want to buy %A carrots for %P gold?", Topic=1
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%1,1<%1,"corncob" -> Type=3597, Amount=%1, Price=3*%1, "Do you want to buy %A corncobs for %P gold?", Topic=1
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Topic=1,"yes",CountMoney>=Price -> "Here it is.", DeleteMoney, Create(Type)
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Topic=1,"yes" -> "I am sorry, but you do not have enough gold."
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Topic=1 -> "Maybe later."
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Topic=2,"yes",Count(Type)>=Amount -> "Here you are.", Delete(Type), CreateMoney
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Topic=2,"yes" -> "You have no spider that died recently."
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Topic=2 -> "Hmpf."
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}
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