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12
data/movements/scripts/nostalrius/6.lua
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12
data/movements/scripts/nostalrius/6.lua
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@@ -0,0 +1,12 @@
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function onStepIn(creature, item, position, fromPosition)
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if creature:isPlayer() and Tile({x = 32502, y = 31890, z = 07}):getThingCount() == 2 then
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doTargetCombatHealth(0, creature, COMBAT_POISONDAMAGE, -200, -200)
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Game.createItem(2121, 1, {x = 32497, y = 31889, z = 07})
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Game.createItem(2121, 1, {x = 32499, y = 31890, z = 07})
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Game.createItem(2121, 1, {x = 32497, y = 31890, z = 07})
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Game.createItem(2121, 1, {x = 32498, y = 31890, z = 07})
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Game.createItem(2121, 1, {x = 32496, y = 31890, z = 07})
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Game.createItem(2121, 1, {x = 32494, y = 31888, z = 07})
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Game.createItem(2121, 1, {x = 32502, y = 31890, z = 07})
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end
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end
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