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14
data/movements/scripts/nostalrius/158.lua
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14
data/movements/scripts/nostalrius/158.lua
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function onStepIn(creature, item, position, fromPosition)
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if creature:isPlayer() and Game.isItemThere({x = 32584, y = 32465, z = 09},2567) and Game.isItemThere ({x = 32583, y = 32482, z = 09},2567) and Game.isItemThere ({x = 32610, y = 32523, z = 09},2567) and Game.isItemThere ({x = 32619, y = 32523, z = 09},2567) and Game.isItemThere ({x = 32647, y = 32483, z = 09},2567) and Game.isItemThere ({x = 32645, y = 32465, z = 09}, 2567) then
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doRelocate({x = 32615, y = 32484, z = 09},{x = 32615, y = 32485, z = 10})
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Game.sendMagicEffect({x = 32615, y = 32485, z = 10}, 11)
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else
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doRelocate({x = 32615, y = 32484, z = 09},{x = 32615, y = 32483, z = 09})
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Game.sendMagicEffect({x = 32615, y = 32483, z = 09}, 11)
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end
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end
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function onAddItem(item, tileitem, position)
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doRelocate({x = 32615, y = 32484, z = 09},{x = 32615, y = 32483, z = 09})
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Game.sendMagicEffect({x = 32615, y = 32483, z = 09}, 11)
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end
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