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45
data/monster/wildwarrior.xml
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45
data/monster/wildwarrior.xml
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<?xml version="1.0" encoding="UTF - 8"?>
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<monster name="wild warrior" nameDescription="a wild warrior" race="blood" experience="60" speed="55" manacost="420">
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<health now="135" max="135" />
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<look type="131" head="38" body="38" legs="38" feet="38" corpse="4240" />
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<targetchange interval="1000" chance="0" />
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<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
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<flags>
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<flag summonable="1" />
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<flag attackable="1" />
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<flag hostile="1" />
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<flag illusionable="1" />
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<flag convinceable="1" />
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<flag pushable="1" />
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<flag canpushitems="0" />
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<flag canpushcreatures="0" />
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<flag targetdistance="1" />
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<flag runonhealth="10" />
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</flags>
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<attacks attack="16" skill="46">
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</attacks>
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<defenses armor="9" defense="18">
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<defense name="speed" speedchange="40" variation="20" duration="2000" chance="17">
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<attribute key="areaEffect" value="redshimmer" />
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</defense>
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</defenses>
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<voices>
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<voice sentence="An enemy!" />
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<voice sentence="Gimme your money!" />
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</voices>
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<loot>
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<item id="3274" countmax="1" chance="300" /> <!-- an axe -->
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<item id="3359" countmax="1" chance="25" /> <!-- a brass armor -->
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<item id="3411" countmax="1" chance="170" /> <!-- a brass shield -->
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<item id="3352" countmax="1" chance="50" /> <!-- a chain helmet -->
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<item id="2991" countmax="1" chance="5" /> <!-- a doll -->
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<item id="3031" countmax="20" chance="400" /> <!-- a gold coin -->
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<item id="3031" countmax="10" chance="150" /> <!-- a gold coin -->
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<item id="3353" countmax="1" chance="5" /> <!-- an iron helmet -->
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<item id="3559" countmax="1" chance="150" /> <!-- leather legs -->
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<item id="3286" countmax="1" chance="100" /> <!-- a mace -->
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<item id="3577" countmax="1" chance="400" /> <!-- meat -->
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<item id="3409" countmax="1" chance="10" /> <!-- a steel shield -->
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<item id="3279" countmax="1" chance="1" /> <!-- a war hammer -->
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</loot>
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</monster>
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