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39
data/monster/stonegolem.xml
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39
data/monster/stonegolem.xml
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<?xml version="1.0" encoding="UTF - 8"?>
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<monster name="stone golem" nameDescription="a stone golem" race="undead" experience="160" speed="50" manacost="590">
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<health now="270" max="270" />
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<look type="67" head="0" body="0" legs="0" feet="0" corpse="4133" />
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<targetchange interval="1000" chance="0" />
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<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
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<flags>
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<flag summonable="1" />
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<flag attackable="1" />
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<flag hostile="1" />
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<flag illusionable="1" />
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<flag convinceable="1" />
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<flag pushable="0" />
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<flag canpushitems="1" />
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<flag canpushcreatures="1" />
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<flag targetdistance="1" />
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<flag runonhealth="0" />
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</flags>
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<attacks attack="38" skill="52">
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</attacks>
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<defenses armor="30" defense="25">
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</defenses>
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<immunities>
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<immunity fire="1" />
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<immunity paralyze="1" />
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<immunity poison="1" />
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</immunities>
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<loot>
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<item id="3283" countmax="1" chance="15" /> <!-- a carlin sword -->
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<item id="3007" countmax="1" chance="2" /> <!-- a crystal ring -->
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<item id="3031" countmax="15" chance="160" /> <!-- a gold coin -->
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<item id="3050" countmax="1" chance="50" /> <!-- a power ring -->
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<item id="3039" countmax="1" chance="1" /> <!-- a red gem -->
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<item id="3377" countmax="1" chance="50" /> <!-- a scale armor -->
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<item id="1781" countmax="4" chance="130" /> <!-- a small stone -->
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<item id="3409" countmax="1" chance="70" /> <!-- a steel shield -->
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<item id="2920" countmax="1" chance="55" /> <!-- a torch -->
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</loot>
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</monster>
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