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50
data/monster/orcleader.xml
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50
data/monster/orcleader.xml
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<?xml version="1.0" encoding="UTF - 8"?>
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<monster name="orc leader" nameDescription="an orc leader" race="blood" experience="270" speed="75" manacost="640">
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<health now="450" max="450" />
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<look type="59" head="0" body="0" legs="0" feet="0" corpse="4119" />
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<targetchange interval="1000" chance="5" />
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<targetstrategy nearest="70" weakest="15" mostdamage="15" random="0" />
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<flags>
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<flag summonable="1" />
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<flag attackable="1" />
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<flag hostile="1" />
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<flag illusionable="1" />
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<flag convinceable="1" />
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<flag pushable="0" />
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<flag canpushitems="1" />
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<flag canpushcreatures="1" />
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<flag targetdistance="1" />
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<flag runonhealth="0" />
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</flags>
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<attacks attack="48" skill="52">
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<attack name="physical" min="-50" max="-70" range="7" chance="6">
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<attribute key="shootEffect" value="throwingknife" />
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</attack>
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</attacks>
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<defenses armor="20" defense="45">
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</defenses>
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<immunities>
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<immunity fire="1" />
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<immunity invisible="1" />
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</immunities>
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<voices>
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<voice sentence="Ulderek futgyr human!" />
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</voices>
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<loot>
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<item id="2854" countmax="1" chance="200" /> <!-- a backpack -->
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<item id="3372" countmax="1" chance="25" /> <!-- brass legs -->
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<item id="3301" countmax="1" chance="8" /> <!-- a broadsword -->
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<item id="3267" countmax="1" chance="230" /> <!-- a dagger -->
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<item id="3578" countmax="1" chance="300" /> <!-- a fish -->
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<item id="3031" countmax="35" chance="280" /> <!-- a gold coin -->
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<item id="3285" countmax="1" chance="80" /> <!-- a longsword -->
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<item id="3577" countmax="2" chance="150" /> <!-- meat -->
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<item id="3357" countmax="1" chance="15" /> <!-- a plate armor -->
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<item id="3557" countmax="1" chance="4" /> <!-- plate legs -->
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<item id="3410" countmax="1" chance="100" /> <!-- a plate shield -->
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<item id="3307" countmax="1" chance="120" /> <!-- a scimitar -->
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<item id="3091" countmax="1" chance="40" /> <!-- a sword ring -->
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<item id="3298" countmax="4" chance="100" /> <!-- a throwing knife -->
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<item id="3369" countmax="1" chance="1" /> <!-- a warrior helmet -->
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</loot>
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</monster>
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