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43
data/monster/lizardsentinel.xml
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43
data/monster/lizardsentinel.xml
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<?xml version="1.0" encoding="UTF - 8"?>
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<monster name="lizard sentinel" nameDescription="a lizard sentinel" race="blood" experience="105" speed="50" manacost="560">
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<health now="265" max="265" />
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<look type="114" head="0" body="0" legs="0" feet="0" corpse="4324" />
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<targetchange interval="1000" chance="50" />
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<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
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<flags>
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<flag summonable="0" />
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<flag attackable="1" />
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<flag hostile="1" />
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<flag illusionable="1" />
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<flag convinceable="1" />
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<flag pushable="1" />
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<flag canpushitems="1" />
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<flag canpushcreatures="0" />
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<flag targetdistance="4" />
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<flag runonhealth="10" />
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</flags>
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<attacks attack="26" skill="35">
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<attack name="physical" min="-40" max="-70" range="7" chance="15">
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<attribute key="shootEffect" value="spear" />
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</attack>
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</attacks>
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<defenses armor="17" defense="24">
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</defenses>
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<immunities>
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<immunity poison="1" />
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<immunity invisible="1" />
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</immunities>
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<voices>
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<voice sentence="Tssss!" />
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</voices>
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<loot>
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<item id="3358" countmax="1" chance="90" /> <!-- a chain armor -->
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<item id="3031" countmax="15" chance="800" /> <!-- a gold coin -->
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<item id="3269" countmax="1" chance="5" /> <!-- a halberd -->
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<item id="3313" countmax="1" chance="12" /> <!-- an obsidian lance -->
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<item id="3377" countmax="1" chance="80" /> <!-- a scale armor -->
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<item id="3444" countmax="1" chance="3" /> <!-- a sentinel shield -->
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<item id="3028" countmax="1" chance="1" /> <!-- a small diamond -->
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<item id="3277" countmax="3" chance="100" /> <!-- a spear -->
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</loot>
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</monster>
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