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52
data/monster/gargoyle.xml
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52
data/monster/gargoyle.xml
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<?xml version="1.0" encoding="UTF - 8"?>
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<monster name="gargoyle" nameDescription="a gargoyle" race="undead" experience="150" speed="60" manacost="0">
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<health now="250" max="250" />
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<look type="95" head="0" body="0" legs="0" feet="0" corpse="4203" />
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<targetchange interval="1000" chance="5" />
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<targetstrategy nearest="70" weakest="0" mostdamage="30" random="0" />
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<flags>
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<flag summonable="0" />
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<flag attackable="1" />
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<flag hostile="1" />
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<flag illusionable="1" />
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<flag convinceable="0" />
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<flag pushable="0" />
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<flag canpushitems="1" />
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<flag canpushcreatures="1" />
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<flag targetdistance="1" />
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<flag runonhealth="30" />
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</flags>
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<attacks attack="24" skill="45">
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</attacks>
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<defenses armor="26" defense="30">
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<defense name="healing" min="5" max="15" chance="10">
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<attribute key="areaEffect" value="blueshimmer" />
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</defense>
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</defenses>
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<immunities>
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<immunity fire="1" />
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<immunity lifedrain="1" />
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<immunity poison="1" />
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</immunities>
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<voices>
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<voice sentence="Harrrr Harrrr!" />
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<voice sentence="Stone sweet stone." />
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<voice sentence="Feel my claws, softskin." />
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<voice sentence="Chhhhhrrrrk!" />
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<voice sentence="There is a stone in your shoe!" />
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</voices>
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<loot>
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<item id="3413" countmax="1" chance="15" /> <!-- a battle shield -->
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<item id="3093" countmax="1" chance="1" /> <!-- a club ring -->
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<item id="3383" countmax="1" chance="2" /> <!-- a dark armor -->
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<item id="3031" countmax="10" chance="700" /> <!-- a gold coin -->
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<item id="3031" countmax="20" chance="400" /> <!-- a gold coin -->
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<item id="3582" countmax="2" chance="200" /> <!-- ham -->
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<item id="3577" countmax="1" chance="500" /> <!-- meat -->
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<item id="3282" countmax="1" chance="10" /> <!-- a morning star -->
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<item id="1781" countmax="10" chance="100" /> <!-- a small stone -->
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<item id="3351" countmax="1" chance="2" /> <!-- a steel helmet -->
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<item id="3336" countmax="1" chance="80" /> <!-- a studded club -->
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<item id="3012" countmax="1" chance="2" /> <!-- a wolf tooth chain -->
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</loot>
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</monster>
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