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42
data/monster/dwarfguard.xml
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42
data/monster/dwarfguard.xml
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<?xml version="1.0" encoding="UTF - 8"?>
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<monster name="dwarf guard" nameDescription="a dwarf guard" race="blood" experience="165" speed="63" manacost="650">
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<health now="245" max="245" />
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<look type="70" head="0" body="0" legs="0" feet="0" corpse="4164" />
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<targetchange interval="1000" chance="5" />
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<targetstrategy nearest="70" weakest="0" mostdamage="20" random="10" />
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<flags>
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<flag summonable="1" />
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<flag attackable="1" />
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<flag hostile="1" />
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<flag illusionable="1" />
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<flag convinceable="1" />
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<flag pushable="0" />
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<flag canpushitems="1" />
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<flag canpushcreatures="1" />
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<flag targetdistance="1" />
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<flag runonhealth="0" />
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</flags>
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<attacks attack="39" skill="55">
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</attacks>
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<defenses armor="15" defense="37">
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</defenses>
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<immunities>
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<immunity poison="1" />
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<immunity invisible="1" />
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</immunities>
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<voices>
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<voice sentence="Hail Durin!" />
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</voices>
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<loot>
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<item id="3092" countmax="1" chance="2" /> <!-- an axe ring -->
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<item id="3305" countmax="1" chance="40" /> <!-- a battle hammer -->
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<item id="3413" countmax="1" chance="75" /> <!-- a battle shield -->
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<item id="3275" countmax="1" chance="6" /> <!-- a double axe -->
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<item id="3031" countmax="30" chance="500" /> <!-- a gold coin -->
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<item id="3552" countmax="1" chance="400" /> <!-- leather boots -->
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<item id="3377" countmax="1" chance="100" /> <!-- a scale armor -->
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<item id="3033" countmax="1" chance="1" /> <!-- a small amethyst -->
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<item id="3351" countmax="1" chance="20" /> <!-- a steel helmet -->
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<item id="3723" countmax="2" chance="550" /> <!-- a white mushroom -->
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</loot>
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</monster>
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