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48
data/monster/cryptshambler.xml
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48
data/monster/cryptshambler.xml
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<?xml version="1.0" encoding="UTF - 8"?>
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<monster name="crypt shambler" nameDescription="a crypt shambler" race="undead" experience="195" speed="30" manacost="580">
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<health now="330" max="330" />
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<look type="100" head="0" body="0" legs="0" feet="0" corpse="4209" />
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<targetchange interval="1000" chance="4" />
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<targetstrategy nearest="70" weakest="0" mostdamage="30" random="0" />
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<flags>
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<flag summonable="0" />
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<flag attackable="1" />
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<flag hostile="1" />
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<flag illusionable="1" />
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<flag convinceable="1" />
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<flag pushable="0" />
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<flag canpushitems="1" />
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<flag canpushcreatures="1" />
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<flag targetdistance="1" />
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<flag runonhealth="0" />
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</flags>
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<attacks attack="39" skill="60">
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<attack name="lifedrain" min="-25" max="-55" range="1" chance="8" />
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</attacks>
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<defenses armor="30" defense="25">
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</defenses>
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<immunities>
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<immunity lifedrain="1" />
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<immunity paralyze="1" />
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<immunity poison="1" />
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</immunities>
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<voices>
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<voice sentence="Uhhhhhhh!" />
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<voice sentence="Aaaaahhhh!" />
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<voice sentence="Hoooohhh!" />
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<voice sentence="Chhhhhhh!" />
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</voices>
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<loot>
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<item id="3115" countmax="1" chance="500" /> <!-- a bone -->
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<item id="3441" countmax="1" chance="10" /> <!-- a bone shield -->
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<item id="3338" countmax="1" chance="10" /> <!-- a bone sword -->
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<item id="3031" countmax="25" chance="400" /> <!-- a gold coin -->
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<item id="3031" countmax="30" chance="300" /> <!-- a gold coin -->
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<item id="3353" countmax="1" chance="20" /> <!-- an iron helmet -->
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<item id="3112" countmax="1" chance="200" /> <!-- rotten meat -->
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<item id="3028" countmax="1" chance="5" /> <!-- a small diamond -->
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<item id="3287" countmax="3" chance="10" /> <!-- a throwing star -->
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<item id="3265" countmax="1" chance="20" /> <!-- a two handed sword -->
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<item id="3492" countmax="10" chance="900" /> <!-- a worm -->
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</loot>
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</monster>
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