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42
data/actions/scripts/nostalrius/46.lua
Normal file
42
data/actions/scripts/nostalrius/46.lua
Normal file
@@ -0,0 +1,42 @@
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function onUse(player, item, fromPosition, target, toPosition)
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if item:getId() == 2772 and Game.isItemThere({x = 32614, y = 32209, z = 10},2523) then
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Game.removeItemOnMap({x = 32614, y = 32209, z = 10}, 2523)
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Game.removeItemOnMap({x = 32614, y = 32208, z = 10}, 1270)
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doRelocate({x = 32614, y = 32209, z = 10},{x = 32614, y = 32208, z = 10})
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Game.createItem(2523, 1, {x = 32614, y = 32208, z = 10})
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Game.createItem(1270, 1, {x = 32614, y = 32209, z = 10})
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Game.removeItemOnMap({x = 32614, y = 32206, z = 10}, 1791)
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Game.removeItemOnMap({x = 32614, y = 32205, z = 10}, 1270)
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Game.createItem(1810, 1, {x = 32614, y = 32204, z = 10})
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Game.removeItemOnMap({x = 32614, y = 32221, z = 10}, 1270)
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Game.removeItemOnMap({x = 32615, y = 32223, z = 10}, 1946)
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Game.createItem(1796, 1, {x = 32615, y = 32223, z = 10})
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Game.createItem(2123, 1, {x = 32615, y = 32221, z = 10})
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Game.createItem(2124, 1, {x = 32615, y = 32223, z = 10})
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Game.createItem(2123, 1, {x = 32613, y = 32220, z = 10})
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Game.sendMagicEffect({x = 32613, y = 32220, z = 10}, 9)
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item:transform(2773, 1)
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item:decay()
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Game.removeItemOnMap({x = 32613, y = 32220, z = 10}, 3050)
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Game.createItem(1823, 1, {x = 32614, y = 32205, z = 10})
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Game.createItem(1270, 1, {x = 32614, y = 32206, z = 10})
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Game.sendMagicEffect({x = 32615, y = 32224, z = 10}, 16)
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Game.sendMagicEffect({x = 32614, y = 32224, z = 10}, 16)
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elseif item:getId() == 2772 then
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doRelocate({x = 32614, y = 32209, z = 10},{x = 32613, y = 32209, z = 10})
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Game.removeItemOnMap({x = 32614, y = 32221, z = 10}, 1270)
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Game.removeItemOnMap({x = 32615, y = 32223, z = 10}, 1946)
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Game.createItem(1796, 1, {x = 32615, y = 32223, z = 10})
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Game.createItem(2123, 1, {x = 32615, y = 32221, z = 10})
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Game.createItem(2124, 1, {x = 32615, y = 32223, z = 10})
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Game.createItem(2123, 1, {x = 32613, y = 32220, z = 10})
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Game.sendMagicEffect({x = 32613, y = 32220, z = 10}, 9)
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Game.createItem(1270, 1, {x = 32614, y = 32209, z = 10})
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item:transform(2773, 1)
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item:decay()
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Game.removeItemOnMap({x = 32613, y = 32220, z = 10}, 3050)
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elseif item:getId() == 2773 then
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Game.sendMagicEffect({x = 32616, y = 32222, z = 10}, 3)
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end
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return true
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end
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