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32
data/actions/scripts/misc/spellbook.lua
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32
data/actions/scripts/misc/spellbook.lua
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function onUse(player, item, fromPosition, target, toPosition, isHotkey)
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local count = getPlayerInstantSpellCount(player)
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local text = ""
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local spells = {}
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for i = 0, count - 1 do
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local spell = getPlayerInstantSpellInfo(player, i)
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if spell.level ~= 0 then
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if spell.manapercent > 0 then
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spell.mana = spell.manapercent .. "%"
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end
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spells[#spells + 1] = spell
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end
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end
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table.sort(spells, function(a, b) return a.level < b.level end)
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local prevLevel = -1
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for i, spell in ipairs(spells) do
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local line = ""
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if prevLevel ~= spell.level then
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if i ~= 1 then
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line = "\n"
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end
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line = line .. "Spells for Level " .. spell.level .. "\n"
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prevLevel = spell.level
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end
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text = text .. line .. " " .. spell.words .. " - " .. spell.name .. " : " .. spell.mana .. "\n"
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end
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player:showTextDialog(item:getId(), text)
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return true
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end
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