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36
data/actions/scripts/misc/crowbar.lua
Normal file
36
data/actions/scripts/misc/crowbar.lua
Normal file
@@ -0,0 +1,36 @@
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function onUse(player, item, fromPosition, target, toPosition)
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if not target:isItem() then
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return false
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end
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if target:getId() == 4848 and player:getStorageValue(297) == 0 then
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player:setStorageValue(297, 1)
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target:getPosition():sendMagicEffect(1)
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target:transform(4849, 1)
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target:decay()
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return true
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elseif target:getId() == 4848 and player:getStorageValue(297) == 1 then
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player:setStorageValue(297, 2)
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target:getPosition():sendMagicEffect(1)
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target:transform(4849, 1)
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target:decay()
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return true
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elseif target:getId() == 4848 and player:getStorageValue(297) == 2 then
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player:setStorageValue(297, 3)
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target:getPosition():sendMagicEffect(1)
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target:transform(4849, 3)
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target:decay()
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return true
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elseif target:getId() == 1628 and toPosition.x == 32680 and toPosition.y == 32083 and toPosition.z == 09 then
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Game.transformItemOnMap({x = 32680, y = 32083, z = 09}, 1628, 1630)
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return true
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elseif target:getId() == 3501 and toPosition.x == 32013 and toPosition.y == 31562 and toPosition.z == 04 and player:getStorageValue(228) == 1 then
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Game.sendMagicEffect({x = 32013, y = 31562, z = 04}, 15)
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player:setStorageValue(228, 2)
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return true
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elseif target:getId() == 3501 and toPosition.x == 32013 and toPosition.y == 31562 and toPosition.z == 04 then
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Game.sendMagicEffect({x = 32013, y = 31562, z = 04}, 3)
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return true
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end
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return doDestroyItem(target)
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end
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