<?xml version="1.0" encoding="UTF - 8"?>
<monster name="hydra" nameDescription="a hydra" race="blood" experience="2100" speed="60" manacost="0">
	<health now="2250" max="2250" />
	<look type="121" head="0" body="0" legs="0" feet="0" corpse="6048" />
	<targetchange interval="1000" chance="5" />
	<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
	<flags>
		<flag summonable="0" />
		<flag attackable="1" />
		<flag hostile="1" />
		<flag illusionable="1" />
		<flag convinceable="0" />
		<flag pushable="0" />
		<flag canpushitems="1" />
		<flag canpushcreatures="1" />
		<flag targetdistance="1" />
		<flag runonhealth="300" />
	</flags>
	<attacks attack="56" skill="71">
		<attack name="speed" speedchange="-80" variation="40" duration="15000" range="7" radius="4" target="1" chance="6">
			<attribute key="shootEffect" value="poison" />
			<attribute key="areaEffect" value="greenbubble" />
		</attack>
		<attack name="physical" min="-100" max="-200" length="8" spread="3" chance="7">
			<attribute key="areaEffect" value="bluebubble" />
		</attack>
		<attack name="poison" min="-60" max="-300" length="8" spread="3" chance="9">
			<attribute key="areaEffect" value="poison" />
		</attack>
	</attacks>
	<defenses armor="27" defense="45">
		<defense name="healing" min="200" max="400" chance="3">
			<attribute key="areaEffect" value="blueshimmer" />
		</defense>
	</defenses>
	<immunities>
		<immunity lifedrain="1" />
		<immunity paralyze="1" />
		<immunity poison="1" />
		<immunity invisible="1" />
	</immunities>
	<voices>
		<voice sentence="FCHHHHH" yell="1" />
		<voice sentence="HISSSS" yell="1" />
	</voices>
	<loot>
		<item id="3079" countmax="1" chance="1" /> <!-- boots of haste -->
		<item id="3031" countmax="100" chance="800" /> <!-- a gold coin -->
		<item id="3031" countmax="100" chance="600" /> <!-- a gold coin -->
		<item id="3031" countmax="50" chance="400" /> <!-- a gold coin -->
		<item id="3582" countmax="3" chance="600" /> <!-- ham -->
		<item id="4839" countmax="1" chance="9" /> <!-- a hydra egg -->
		<item id="3370" countmax="1" chance="10" /> <!-- a knight armor -->
		<item id="3061" countmax="1" chance="6" /> <!-- a life crystal -->
		<item id="3577" countmax="4" chance="900" /> <!-- meat -->
		<item id="3436" countmax="1" chance="1" /> <!-- a medusa shield -->
		<item id="3098" countmax="1" chance="12" /> <!-- a ring of healing -->
		<item id="3392" countmax="1" chance="2" /> <!-- a royal helmet -->
		<item id="3029" countmax="1" chance="50" /> <!-- a small sapphire -->
		<item id="3081" countmax="1" chance="8" /> <!-- a stone skin amulet -->
		<item id="3369" countmax="1" chance="10" /> <!-- a warrior helmet -->
	</loot>
</monster>