<?xml version="1.0" encoding="UTF - 8"?>
<monster name="stalker" nameDescription="a stalker" race="blood" experience="90" speed="90" manacost="0">
	<health now="120" max="120" />
	<look type="128" head="97" body="116" legs="95" feet="95" corpse="6080" />
	<targetchange interval="1000" chance="10" />
	<targetstrategy nearest="60" weakest="0" mostdamage="0" random="40" />
	<flags>
		<flag summonable="0" />
		<flag attackable="1" />
		<flag hostile="1" />
		<flag illusionable="0" />
		<flag convinceable="0" />
		<flag pushable="0" />
		<flag canpushitems="1" />
		<flag canpushcreatures="0" />
		<flag targetdistance="1" />
		<flag runonhealth="0" />
	</flags>
	<attacks attack="30" skill="40">
		<attack name="lifedrain" min="-20" max="-30" range="1" chance="6" />
	</attacks>
	<defenses armor="14" defense="20">
		<defense name="invisible" duration="30000" chance="4">
			<attribute key="areaEffect" value="blueshimmer" />
		</defense>
	</defenses>
	<immunities>
		<immunity outfit="1" />
		<immunity lifedrain="1" />
		<immunity invisible="1" />
	</immunities>
	<loot>
		<item id="2854" countmax="1" chance="45" /> <!-- a backpack -->
		<item id="3147" countmax="1" chance="90" /> <!-- a blank rune -->
		<item id="3372" countmax="1" chance="35" /> <!-- brass legs -->
		<item id="3411" countmax="1" chance="55" /> <!-- a brass shield -->
		<item id="3031" countmax="8" chance="130" /> <!-- a gold coin -->
		<item id="3300" countmax="1" chance="60" /> <!-- a katana -->
		<item id="3559" countmax="1" chance="100" /> <!-- leather legs -->
		<item id="3313" countmax="1" chance="12" /> <!-- an obsidian lance -->
		<item id="3298" countmax="2" chance="110" /> <!-- a throwing knife -->
	</loot>
</monster>