<?xml version="1.0" encoding="UTF - 8"?>
<monster name="dragon" nameDescription="a dragon" race="blood" experience="700" speed="45" manacost="0">
	<health now="1000" max="1000" />
	<look type="34" head="0" body="0" legs="0" feet="0" corpse="5973" />
	<targetchange interval="1000" chance="5" />
	<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
	<flags>
		<flag summonable="0" />
		<flag attackable="1" />
		<flag hostile="1" />
		<flag illusionable="1" />
		<flag convinceable="0" />
		<flag pushable="0" />
		<flag canpushitems="1" />
		<flag canpushcreatures="1" />
		<flag targetdistance="1" />
		<flag runonhealth="300" />
	</flags>
	<attacks attack="42" skill="55">
		<attack name="fire" min="-55" max="-105" range="7" radius="4" target="1" chance="7">
			<attribute key="shootEffect" value="fire" />
			<attribute key="areaEffect" value="firearea" />
		</attack>
		<attack name="fire" min="-100" max="-160" length="8" spread="3" chance="9">
			<attribute key="areaEffect" value="firearea" />
		</attack>
	</attacks>
	<defenses armor="25" defense="38">
		<defense name="healing" min="34" max="56" chance="8">
			<attribute key="areaEffect" value="blueshimmer" />
		</defense>
	</defenses>
	<immunities>
		<immunity fire="1" />
		<immunity paralyze="1" />
		<immunity poison="1" />
		<immunity invisible="1" />
	</immunities>
	<voices>
		<voice sentence="GROOAAARRR" yell="1" />
		<voice sentence="FCHHHHH" yell="1" />
	</voices>
	<loot>
		<item id="3301" countmax="1" chance="20" /> <!-- a broadsword -->
		<item id="3449" countmax="10" chance="80" /> <!-- a burst arrow -->
		<item id="3349" countmax="1" chance="100" /> <!-- a crossbow -->
		<item id="3275" countmax="1" chance="10" /> <!-- a double axe -->
		<item id="3583" countmax="3" chance="450" /> <!-- dragon ham -->
		<item id="3322" countmax="1" chance="5" /> <!-- a dragon hammer -->
		<item id="3416" countmax="1" chance="3" /> <!-- a dragon shield -->
		<item id="3031" countmax="45" chance="800" /> <!-- a gold coin -->
		<item id="3031" countmax="60" chance="500" /> <!-- a gold coin -->
		<item id="3061" countmax="1" chance="1" /> <!-- a life crystal -->
		<item id="3285" countmax="1" chance="40" /> <!-- a longsword -->
		<item id="3286" countmax="1" chance="200" /> <!-- a mace -->
		<item id="3557" countmax="1" chance="20" /> <!-- plate legs -->
		<item id="3297" countmax="1" chance="5" /> <!-- a serpent sword -->
		<item id="3294" countmax="1" chance="250" /> <!-- a short sword -->
		<item id="3028" countmax="1" chance="4" /> <!-- a small diamond -->
		<item id="3351" countmax="1" chance="30" /> <!-- a steel helmet -->
		<item id="3409" countmax="1" chance="150" /> <!-- a steel shield -->
		<item id="3071" countmax="1" chance="10" /> <!-- a wand of inferno -->
		<item id="5877" countmax="1" chance="10" /> <!-- green dragon leather -->
		<item id="5920" countmax="1" chance="10" /> <!-- green dragon scale -->
	</loot>
</monster>