<?xml version="1.0" encoding="UTF - 8"?>
<monster name="bonebeast" nameDescription="a bonebeast" race="undead" experience="580" speed="69" manacost="0">
	<health now="515" max="515" />
	<look type="101" head="0" body="0" legs="0" feet="0" corpse="6030" />
	<targetchange interval="1000" chance="20" />
	<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
	<flags>
		<flag summonable="0" />
		<flag attackable="1" />
		<flag hostile="1" />
		<flag illusionable="0" />
		<flag convinceable="0" />
		<flag pushable="0" />
		<flag canpushitems="1" />
		<flag canpushcreatures="1" />
		<flag targetdistance="1" />
		<flag runonhealth="0" />
	</flags>
	<attacks attack="47" skill="75" poison="110">
		<attack name="poison" min="-25" max="-65" range="7" chance="10">
			<attribute key="shootEffect" value="poison" />
			<attribute key="areaEffect" value="poison" />
		</attack>
		<attack name="lifedrain" min="-30" max="-50" radius="3" target="0" chance="7">
			<attribute key="areaEffect" value="redshimmer" />
		</attack>
		<attack name="poisoncondition" count="70" radius="3" target="0" chance="8">
			<attribute key="areaEffect" value="poison" />
		</attack>
	</attacks>
	<defenses armor="40" defense="45">
		<defense name="healing" min="30" max="60" chance="9">
			<attribute key="areaEffect" value="greenspark" />
		</defense>
	</defenses>
	<immunities>
		<immunity outfit="1" />
		<immunity lifedrain="1" />
		<immunity paralyze="1" />
		<immunity poison="1" />
		<immunity invisible="1" />
	</immunities>
	<voices>
		<voice sentence="Cccchhhhhhhhh!" />
		<voice sentence="Knooorrrrr!" />
	</voices>
	<loot>
		<item id="3116" countmax="1" chance="100" /> <!-- a big bone -->
		<item id="3115" countmax="1" chance="500" /> <!-- a bone -->
		<item id="3337" countmax="1" chance="50" /> <!-- a bone club -->
		<item id="3441" countmax="1" chance="20" /> <!-- a bone shield -->
		<item id="3031" countmax="90" chance="300" /> <!-- a gold coin -->
		<item id="3732" countmax="1" chance="15" /> <!-- a green mushroom -->
		<item id="3357" countmax="1" chance="80" /> <!-- a plate armor -->
		<item id="3114" countmax="1" chance="200" /> <!-- a skull -->
		<item id="5925" countmax="1" chance="10" /> <!-- a hardened bone -->
	</loot>
</monster>