<?xml version="1.0" encoding="UTF - 8"?>
<monster name="Mahrdis" nameDescription="Mahrdis" race="undead" experience="3050" speed="110" manacost="0">
	<health now="3900" max="3900" />
	<look type="86" head="0" body="0" legs="0" feet="0" corpse="6025" />
	<targetchange interval="1000" chance="3" />
	<targetstrategy nearest="80" weakest="10" mostdamage="10" random="0" />
	<flags>
		<flag summonable="0" />
		<flag attackable="1" />
		<flag hostile="1" />
		<flag illusionable="0" />
		<flag convinceable="0" />
		<flag pushable="0" />
		<flag canpushitems="1" />
		<flag canpushcreatures="1" />
		<flag targetdistance="1" />
		<flag runonhealth="0" />
	</flags>
	<attacks attack="45" skill="60" poison="65">
		<attack name="lifedrain" min="-50" max="-750" range="1" chance="15" />
		<attack name="firecondition" count="550" range="1" chance="4">
			<attribute key="areaEffect" value="firearea" />
		</attack>
		<attack name="fire" min="-300" max="-600" range="7" chance="16">
			<attribute key="shootEffect" value="fire" />
			<attribute key="areaEffect" value="fire" />
		</attack>
		<attack name="speed" speedchange="-90" variation="20" duration="50000" range="7" chance="8">
			<attribute key="areaEffect" value="redshimmer" />
		</attack>
		<attack name="fire" min="-100" max="-800" radius="3" target="0" chance="3">
			<attribute key="areaEffect" value="explosion" />
		</attack>
		<attack name="firefield" radius="4" target="0" chance="9">
			<attribute key="areaEffect" value="fire" />
		</attack>
		<attack name="firecondition" count="450" length="8" spread="3" chance="8">
			<attribute key="areaEffect" value="explosionarea" />
		</attack>
	</attacks>
	<defenses armor="40" defense="60">
		<defense name="healing" min="20" max="800" chance="5">
			<attribute key="areaEffect" value="fire" />
		</defense>
	</defenses>
	<immunities>
		<immunity fire="1" />
		<immunity outfit="1" />
		<immunity lifedrain="1" />
		<immunity paralyze="1" />
		<immunity poison="1" />
		<immunity invisible="1" />
	</immunities>
	<summons maxSummons="4">
		<summon name="fire elemental" chance="9" max="4" />
	</summons>
	<voices>
		<voice sentence="Burnnnnnnnnn!" />
		<voice sentence="Fire, Fire!" />
		<voice sentence="May my flames engulf you!" />
		<voice sentence="The eternal flame demands its due!" />
		<voice sentence="I am hotter than hot." />
		<voice sentence="Ashes to ashes!" />
	</voices>
	<loot>
		<item id="3240" countmax="1" chance="1000" /> <!-- a burning heart -->
		<item id="3320" countmax="1" chance="2" /> <!-- a fire axe -->
		<item id="3031" countmax="80" chance="700" /> <!-- a gold coin -->
		<item id="3031" countmax="85" chance="500" /> <!-- a gold coin -->
		<item id="3031" countmax="95" chance="350" /> <!-- a gold coin -->
		<item id="3024" countmax="1" chance="1" /> <!-- a holy falcon -->
		<item id="3052" countmax="1" chance="50" /> <!-- a life ring -->
		<item id="3439" countmax="1" chance="1" /> <!-- a phoenix shield -->
		<item id="3039" countmax="1" chance="10" /> <!-- a red gem -->
		<item id="3030" countmax="3" chance="100" /> <!-- a small ruby -->
	</loot>
</monster>