<?xml version="1.0" encoding="UTF - 8"?>
<monster name="wild warrior" nameDescription="a wild warrior" race="blood" experience="60" speed="55" manacost="420">
	<health now="135" max="135" />
	<look type="131" head="38" body="38" legs="38" feet="38" corpse="6080" />
	<targetchange interval="1000" chance="0" />
	<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
	<flags>
		<flag summonable="1" />
		<flag attackable="1" />
		<flag hostile="1" />
		<flag illusionable="1" />
		<flag convinceable="1" />
		<flag pushable="1" />
		<flag canpushitems="0" />
		<flag canpushcreatures="0" />
		<flag targetdistance="1" />
		<flag runonhealth="10" />
	</flags>
	<attacks attack="16" skill="46">
	</attacks>
	<defenses armor="9" defense="18">
		<defense name="speed" speedchange="40" variation="20" duration="2000" chance="17">
			<attribute key="areaEffect" value="redshimmer" />
		</defense>
	</defenses>
	<voices>
		<voice sentence="An enemy!" />
		<voice sentence="Gimme your money!" />
	</voices>
	<loot>
		<item id="3274" countmax="1" chance="300" /> <!-- an axe -->
		<item id="3359" countmax="1" chance="25" /> <!-- a brass armor -->
		<item id="3411" countmax="1" chance="170" /> <!-- a brass shield -->
		<item id="3352" countmax="1" chance="50" /> <!-- a chain helmet -->
		<item id="2991" countmax="1" chance="5" /> <!-- a doll -->
		<item id="3031" countmax="20" chance="400" /> <!-- a gold coin -->
		<item id="3031" countmax="10" chance="150" /> <!-- a gold coin -->
		<item id="3353" countmax="1" chance="5" /> <!-- an iron helmet -->
		<item id="3559" countmax="1" chance="150" /> <!-- leather legs -->
		<item id="3286" countmax="1" chance="100" /> <!-- a mace -->
		<item id="3577" countmax="1" chance="400" /> <!-- meat -->
		<item id="3409" countmax="1" chance="10" /> <!-- a steel shield -->
		<item id="3279" countmax="1" chance="1" /> <!-- a war hammer -->
	</loot>
</monster>