<?xml version="1.0" encoding="UTF - 8"?>
<monster name="lizard sentinel" nameDescription="a lizard sentinel" race="blood" experience="105" speed="50" manacost="560">
	<health now="265" max="265" />
	<look type="114" head="0" body="0" legs="0" feet="0" corpse="6040" />
	<targetchange interval="1000" chance="50" />
	<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
	<flags>
		<flag summonable="0" />
		<flag attackable="1" />
		<flag hostile="1" />
		<flag illusionable="1" />
		<flag convinceable="1" />
		<flag pushable="1" />
		<flag canpushitems="1" />
		<flag canpushcreatures="0" />
		<flag targetdistance="4" />
		<flag runonhealth="10" />
	</flags>
	<attacks attack="26" skill="35">
		<attack name="physical" min="-40" max="-70" range="7" chance="15">
			<attribute key="shootEffect" value="spear" />
		</attack>
	</attacks>
	<defenses armor="17" defense="24">
	</defenses>
	<immunities>
		<immunity poison="1" />
		<immunity invisible="1" />
	</immunities>
	<voices>
		<voice sentence="Tssss!" />
	</voices>
	<loot>
		<item id="3358" countmax="1" chance="90" /> <!-- a chain armor -->
		<item id="3031" countmax="15" chance="800" /> <!-- a gold coin -->
		<item id="3269" countmax="1" chance="5" /> <!-- a halberd -->
		<item id="3313" countmax="1" chance="12" /> <!-- an obsidian lance -->
		<item id="3377" countmax="1" chance="80" /> <!-- a scale armor -->
		<item id="3444" countmax="1" chance="3" /> <!-- a sentinel shield -->
		<item id="3028" countmax="1" chance="1" /> <!-- a small diamond -->
		<item id="3277" countmax="3" chance="100" /> <!-- a spear -->
		<item id="5876" countmax="1" chance="9" /> <!-- lizard leather -->
		<item id="5881" countmax="1" chance="9" /><!-- lizard scale -->
	</loot>
</monster>