<?xml version="1.0" encoding="UTF-8"?>
<monster name="Brutus Bloodbeard" nameDescription="Brutus Bloodbeard" race="blood" experience="500" speed="65" manacost="0">
	<health now="1200" max="1200"/>
	<look type="98" corpse="6080"/>
	<targetchange interval="1000" chance="50" />
	<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag lightlevel="0"/>
		<flag lightcolor="0"/>
		<flag targetdistance="1"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks skill="30" attack="50">
		<attack name="physical" chance="40" range="7" min="-0" max="-100">
			<attribute key="shootEffect" value="throwingknife"/>
		</attack>
		<attack name="drunk" chance="30" range="7" spread="3" length="6">
			<attribute key="areaEffect" value="poff"/>
		</attack>
	</attacks>
	<defenses armor="35" defense="50"/>
	<immunities>
		<immunity invisible="1"/>
	</immunities>
	<loot>
    <item id="2666" chance="20000" /><!-- meat -->
    <item id="2148" countmax="71" chance="53500" /><!-- gold coin -->
    <item id="6099" chance="100000" /><!-- brutus bloodbeard's hat -->
    <item id="1987" chance="100000"><!-- bag -->
        <inside>
            <item id="2476" chance="20000" /><!-- knight armor -->
            <item id="2379" chance="60000" /><!-- dagger -->
            <item id="2229" countmax="2" chance="60000" /><!-- skull -->
            <item id="2463" chance="40000" /><!-- plate armor -->
        </inside>
    </item>
</loot>

</monster>
