<?xml version="1.0" encoding="UTF - 8"?>
<monster name="crocodile" nameDescription="a crocodile" race="blood" experience="40" speed="38" manacost="350">
	<health now="105" max="105" />
	<look type="119" head="0" body="0" legs="0" feet="0" corpse="6046" />
	<targetchange interval="1000" chance="5" />
	<targetstrategy nearest="70" weakest="0" mostdamage="30" random="0" />
	<flags>
		<flag summonable="1" />
		<flag attackable="1" />
		<flag hostile="1" />
		<flag illusionable="1" />
		<flag convinceable="1" />
		<flag pushable="0" />
		<flag canpushitems="1" />
		<flag canpushcreatures="1" />
		<flag targetdistance="1" />
		<flag runonhealth="10" />
	</flags>
	<attacks attack="32" skill="21">
	</attacks>
	<defenses armor="13" defense="5">
	</defenses>
	<loot>
		<item id="3556" countmax="1" chance="1" /> <!-- crocodile boots -->
		<item id="3031" countmax="10" chance="500" /> <!-- a gold coin -->
		<item id="3582" countmax="2" chance="400" /> <!-- ham -->
		<item id="3355" countmax="1" chance="80" /> <!-- a leather helmet -->
		<item id="3559" countmax="1" chance="80" /> <!-- leather legs -->
		<item id="3577" countmax="4" chance="700" /> <!-- meat -->
	</loot>
</monster>