<?xml version="1.0" encoding="UTF-8"?>
<monster name="Ron the Ripper" nameDescription="Ron the Ripper" race="blood" experience="500" speed="60" manacost="0">
	<health now="1500" max="1500"/>
	<look type="151" head="95" body="94" legs="117" feet="97" addons="1" corpse="6080"/>
	<targetchange interval="1000" chance="0" />
	<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag lightlevel="0"/>
		<flag lightcolor="0"/>
		<flag targetdistance="1"/>
		<flag runonhealth="250"/>
	</flags>
	<attacks skill="90" attack="50">
		<attack name="lifedrain" chance="10" range="7" target="1" min="-0" max="-0">
			<attribute key="areaEffect" value="whitenote"/>
		</attack>	
		<attack name="physical" chance="15" min="-0" max="-160">
			<attribute key="shootEffect" value="throwingknife"/>
		</attack>
	</attacks>
	<defenses armor="35" defense="50">
		<defense name="healing" chance="10" min="125" max="175">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	<loot>
		<item id="6101" chance="100000"/><!-- ron the ripper's sabre -->
		<item id="2148" countmax="50" chance="100000"/><!-- gold coin -->
		<item id="2476" chance="1200"/><!-- knight armor -->
		<item id="2387" chance="1500"/><!-- double axe -->
		<item id="2463" chance="4000"/><!-- plate armor -->
		<item id="2379" chance="8500"/><!-- dagger -->
		<item id="2320" countmax="2" chance="100000"/><!-- skull -->
	</loot>
</monster>
