<?xml version="1.0" encoding="UTF-8"?>
<monster name="Pirate Cutthroat" nameDescription="a pirate cutthroat" race="blood" experience="175" speed="71" manacost="495">
	<health now="325" max="325"/>
	<look type="96" corpse="6080"/>
	<targetchange interval="1000" chance="50" />
	<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="1"/>
		<flag pushable="1"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="0"/>
		<flag targetdistance="1"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks skill="75" attack="40" poison="80">
		<attack name="fire" chance="34" range="1" radius="1" target="1" min="-0" max="-95">
			<attribute key="areaEffect" value="explosion"/>
		</attack>
	</attacks>
	<defenses armor="25" defense="23"/>
	<immunities>
		<immunity invisible="1"/>
	</immunities>
	<voices interval="5000" chance="10">
		<voice sentence="Give up!"/>
		<voice sentence="Hiyaa!"/>
		<voice sentence="Plundeeeeer!"/>
	</voices>
	<loot>
    <item id="2148" countmax="49" chance="32625" /><!-- gold coin -->
    <item id="5710" chance="2350" /><!-- light shovel -->
    <item id="11213" chance="10300" /><!-- compass -->
    <item id="5927" chance="1500" /><!-- pirate bag -->
    <item id="2509" chance="3350" /><!-- steel shield -->
    <item id="5091" chance="1300" /><!-- treasure map -->
    <item id="2483" chance="3350" /><!-- scale armor -->
    <item id="1987" chance="100000"><!-- bag -->
        <inside>
            <item id="6098" chance="1100" /><!-- eye patch -->
            <item id="5918" chance="1625" /><!-- pirate knee breeches -->
            <item id="6126" chance="975" /><!-- peg leg -->
            <item id="6097" chance="1050" /><!-- hook -->
            <item id="5553" chance="650" /><!-- rum flask -->
            <item id="5792" chance="550" /><!-- dice -->
        </inside>
    </item>
</loot>


















</monster>
