<?xml version="1.0" encoding="UTF - 8"?>
<monster name="Bazir" nameDescription="Bazir" race="fire" experience="30000" speed="225" manacost="0">
	<health now="110000" max="110000" />
	<look type="35" head="0" body="0" legs="0" feet="0" corpse="5995" />
	<targetchange interval="1000" chance="10" />
	<targetstrategy nearest="65" weakest="20" mostdamage="15" random="0" />
	<flags>
		<flag summonable="0" />
		<flag attackable="1" />
		<flag hostile="1" />
		<flag illusionable="0" />
		<flag convinceable="0" />
		<flag pushable="0" />
		<flag canpushitems="1" />
		<flag canpushcreatures="1" />
		<flag targetdistance="1" />
		<flag runonhealth="3000" />
	</flags>
	<attacks attack="250" skill="200">
		<attack name="manadrain" min="-100" max="-1000" range="7" chance="16">
			<attribute key="shootEffect" value="energy" />
			<attribute key="areaEffect" value="poff" />
		</attack>
		<attack name="drunk" duration="60000" range="7" chance="15">
			<attribute key="shootEffect" value="energy" />
			<attribute key="areaEffect" value="teleport" />
		</attack>
		<attack name="lifedrain" min="-400" max="-700" radius="8" target="0" chance="8">
			<attribute key="areaEffect" value="bluebubble" />
		</attack>
		<attack name="manadrain" min="-400" max="-700" radius="8" target="0" chance="10">
			<attribute key="areaEffect" value="greenshimmer" />
		</attack>
		<attack name="speed" speedchange="-95" variation="5" duration="60000" radius="6" target="0" chance="9">
			<attribute key="areaEffect" value="poison" />
		</attack>
		<attack name="outfit" monster="demon" duration="5000" radius="8" target="0" chance="60">
			<attribute key="areaEffect" value="bluebubble" />
		</attack>
		<attack name="outfit" item="4240" duration="5000" radius="8" target="0" chance="60">
			<attribute key="areaEffect" value="bluebubble" />
		</attack>
		<attack name="fire" min="-100" max="-900" range="7" radius="7" target="1" chance="3">
			<attribute key="shootEffect" value="fire" />
			<attribute key="areaEffect" value="firearea" />
		</attack>
		<attack name="lifedrain" min="-500" max="-850" length="8" spread="0"  chance="7">
			<attribute key="areaEffect" value="redshimmer" />
		</attack>
	</attacks>
	<defenses armor="160" defense="160">
		<defense name="healing" min="5000" max="10000" chance="7">
			<attribute key="areaEffect" value="blueshimmer" />
		</defense>
		<defense name="healing" min="2000" max="3000" chance="4">
			<attribute key="areaEffect" value="blueshimmer" />
		</defense>
		<defense name="speed" speedchange="95" variation="5" duration="5000" chance="13">
			<attribute key="areaEffect" value="redshimmer" />
		</defense>
		<defense name="invisible" duration="10000" chance="30">
			<attribute key="areaEffect" value="blueshimmer" />
		</defense>
		<defense name="invisible" duration="2000" chance="6">
			<attribute key="areaEffect" value="blueshimmer" />
		</defense>
		<defense name="outfit" item="4097" duration="7000" chance="60">
			<attribute key="areaEffect" value="blueshimmer" />
		</defense>
	</defenses>
	<immunities>
		<immunity fire="1" />
		<immunity energy="1" />
		<immunity outfit="1" />
		<immunity lifedrain="1" />
		<immunity paralyze="1" />
		<immunity poison="1" />
		<immunity invisible="1" />
	</immunities>
	<summons maxSummons="1">
		<summon name="bazir" chance="7" max="1" />
	</summons>
	<voices>
		<voice sentence="BOW TO THE POWER OF THE RUTHLESS SEVEN!" yell="1" />
		<voice sentence="Slay your friends and I will spare you!" />
		<voice sentence="DON'T BE AFRAID, I AM COMING IN PEACE!" yell="1" />
		<voice sentence="COME HERE! FREE ITEMS FOR EVERYONE!" yell="1" />
	</voices>
	<loot>
		<item id="3025" countmax="1" chance="35" /> <!-- an ancient amulet -->
		<item id="3116" countmax="1" chance="90" /> <!-- a big bone -->
		<item id="3027" countmax="15" chance="150" /> <!-- a black pearl -->
		<item id="3041" countmax="1" chance="15" /> <!-- a blue gem -->
		<item id="3079" countmax="1" chance="40" /> <!-- boots of haste -->
		<item id="3070" countmax="1" chance="35" /> <!-- a moonlight rod -->
		<item id="3076" countmax="1" chance="25" /> <!-- a crystal ball -->
		<item id="3008" countmax="1" chance="15" /> <!-- a crystal necklace -->
		<item id="3007" countmax="1" chance="55" /> <!-- a crystal ring -->
		<item id="3420" countmax="1" chance="155" /> <!-- a demon shield -->
		<item id="3356" countmax="1" chance="110" /> <!-- a devil helmet -->
		<item id="3275" countmax="1" chance="200" /> <!-- a double axe -->
		<item id="3322" countmax="1" chance="45" /> <!-- a dragon hammer -->
		<item id="3051" countmax="1" chance="135" /> <!-- an energy ring -->
		<item id="3320" countmax="1" chance="170" /> <!-- a fire axe -->
		<item id="3281" countmax="1" chance="125" /> <!-- a giant sword -->
		<item id="3031" countmax="100" chance="999" /> <!-- a gold coin -->
		<item id="3031" countmax="100" chance="888" /> <!-- a gold coin -->
		<item id="3031" countmax="100" chance="777" /> <!-- a gold coin -->
		<item id="3031" countmax="100" chance="666" /> <!-- a gold coin -->
		<item id="3063" countmax="1" chance="80" /> <!-- a gold ring -->
		<item id="3364" countmax="1" chance="50" /> <!-- golden legs -->
		<item id="2903" countmax="1" chance="75" /> <!-- a golden mug -->
		<item id="3306" countmax="1" chance="45" /> <!-- a golden sickle -->
		<item id="3066" countmax="1" chance="35" /> <!-- a snakebite rod -->
		<item id="3038" countmax="1" chance="15" /> <!-- a green gem -->
		<item id="3072" countmax="1" chance="25" /> <!-- a wand of plague -->
		<item id="3284" countmax="1" chance="75" /> <!-- an ice rapier -->
		<item id="3061" countmax="1" chance="10" /> <!-- a life crystal -->
		<item id="3046" countmax="1" chance="115" /> <!-- a magic light wand -->
		<item id="3366" countmax="1" chance="30" /> <!-- a magic plate armor -->
		<item id="3414" countmax="1" chance="75" /> <!-- a mastermind shield -->
		<item id="3048" countmax="1" chance="50" /> <!-- a might ring -->
		<item id="3062" countmax="1" chance="40" /> <!-- a mind stone -->
		<item id="3060" countmax="1" chance="120" /> <!-- an orb -->
		<item id="3055" countmax="1" chance="45" /> <!-- a platinum amulet -->
		<item id="3084" countmax="1" chance="45" /> <!-- a protection amulet -->
		<item id="2848" countmax="1" chance="26" /> <!-- a purple tome -->
		<item id="3098" countmax="1" chance="130" /> <!-- a ring of healing -->
		<item id="3006" countmax="1" chance="35" /> <!-- a ring of the sky -->
		<item id="3054" countmax="1" chance="130" /> <!-- a silver amulet -->
		<item id="3290" countmax="1" chance="155" /> <!-- a silver dagger -->
		<item id="3324" countmax="1" chance="50" /> <!-- a skull staff -->
		<item id="3033" countmax="20" chance="135" /> <!-- a small amethyst -->
		<item id="3028" countmax="5" chance="95" /> <!-- a small diamond -->
		<item id="3032" countmax="10" chance="155" /> <!-- a small emerald -->
		<item id="3029" countmax="10" chance="135" /> <!-- a small sapphire -->
		<item id="3049" countmax="1" chance="95" /> <!-- a stealth ring -->
		<item id="3081" countmax="1" chance="40" /> <!-- a stone skin amulet -->
		<item id="3058" countmax="1" chance="25" /> <!-- a strange symbol -->
		<item id="3034" countmax="7" chance="140" /> <!-- a talon -->
		<item id="2993" countmax="1" chance="145" /> <!-- a teddy bear -->
		<item id="3309" countmax="1" chance="135" /> <!-- a thunder hammer -->
		<item id="3265" countmax="1" chance="200" /> <!-- a two handed sword -->
		<item id="3002" countmax="1" chance="1" /> <!-- a voodoo doll -->
		<item id="3069" countmax="1" chance="35" /> <!-- a volcanic rod -->
		<item id="3026" countmax="15" chance="125" /> <!-- a white pearl -->
	</loot>
</monster>