<?xml version="1.0" encoding="UTF - 8"?>
<monster name="banshee" nameDescription="a banshee" race="undead" experience="900" speed="70" manacost="0">
	<health now="1000" max="1000" />
	<look type="78" head="0" body="0" legs="0" feet="0" corpse="6019" />
	<targetchange interval="1000" chance="3" />
	<targetstrategy nearest="80" weakest="10" mostdamage="10" random="0" />
	<flags>
		<flag summonable="0" />
		<flag attackable="1" />
		<flag hostile="1" />
		<flag illusionable="0" />
		<flag convinceable="0" />
		<flag pushable="0" />
		<flag canpushitems="1" />
		<flag canpushcreatures="1" />
		<flag targetdistance="1" />
		<flag runonhealth="500" />
	</flags>
	<attacks attack="30" skill="45" poison="65">
		<attack name="lifedrain" min="-50" max="-350" range="1" chance="30" />
		<attack name="speed" speedchange="-90" variation="30" duration="20000" range="7" chance="10">
			<attribute key="areaEffect" value="redshimmer" />
		</attack>
		<attack name="lifedrain" min="-120" max="-200" radius="4" target="0" chance="3">
			<attribute key="areaEffect" value="rednote" />
		</attack>
	</attacks>
	<defenses armor="25" defense="65">
		<defense name="healing" min="113" max="187" chance="4">
			<attribute key="areaEffect" value="blueshimmer" />
		</defense>
	</defenses>
	<immunities>
		<immunity fire="1" />
		<immunity outfit="1" />
		<immunity lifedrain="1" />
		<immunity paralyze="1" />
		<immunity poison="1" />
		<immunity invisible="1" />
	</immunities>
	<voices>
		<voice sentence="Are you ready to rock?" />
		<voice sentence="That's what I call easy listening!" />
		<voice sentence="Let the music play!" />
		<voice sentence="I will mourn your death!" />
		<voice sentence="IIIIEEEeeeeeehhhHHHHH!" yell="1" />
		<voice sentence="Dance for me your dance of death!" />
		<voice sentence="Feel my gentle kiss of death." />
	</voices>
	<loot>
		<item id="3027" countmax="1" chance="20" /> <!-- a black pearl -->
		<item id="3567" countmax="1" chance="6" /> <!-- a blue robe -->
		<item id="2917" countmax="1" chance="700" /> <!-- a candlestick -->
		<item id="3007" countmax="1" chance="1" /> <!-- a crystal ring -->
		<item id="3122" countmax="1" chance="199" /> <!-- a dirty cape -->
		<item id="3031" countmax="80" chance="300" /> <!-- a gold coin -->
		<item id="3061" countmax="1" chance="1" /> <!-- a life crystal -->
		<item id="2949" countmax="1" chance="10" /> <!-- a lyre -->
		<item id="3463" countmax="1" chance="70" /> <!-- a mirror -->
		<item id="3299" countmax="1" chance="15" /> <!-- a poison dagger -->
		<item id="3566" countmax="1" chance="1" /> <!-- a red robe -->
		<item id="3098" countmax="1" chance="8" /> <!-- a ring of healing -->
		<item id="3054" countmax="1" chance="90" /> <!-- a silver amulet -->
		<item id="3017" countmax="1" chance="15" /> <!-- a silver brooch -->
		<item id="3568" countmax="1" chance="600" /> <!-- a simple dress -->
		<item id="3059" countmax="1" chance="5" /> <!-- a spellbook -->
		<item id="3081" countmax="1" chance="8" /> <!-- a stone skin amulet -->
		<item id="3004" countmax="1" chance="5" /> <!-- a wedding ring -->
		<item id="3026" countmax="1" chance="10" /> <!-- a white pearl -->
	</loot>
</monster>