<?xml version="1.0" encoding="UTF - 8"?>
<monster name="shredderthrower" nameDescription="a shredderthrower" race="undead" experience="18" speed="0" manacost="0">
	<health now="100" max="100" />
	<look typeex="0" />
	<targetchange interval="1000" chance="0" />
	<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
	<flags>
		<flag summonable="0" />
		<flag attackable="1" />
		<flag hostile="1" />
		<flag illusionable="0" />
		<flag convinceable="0" />
		<flag pushable="0" />
		<flag canpushitems="0" />
		<flag canpushcreatures="1" />
		<flag targetdistance="1" />
		<flag runonhealth="100" />
	</flags>
	<attacks attack="1" skill="1">
		<attack name="physical" min="-80" max="-140" range="7" chance="1">
			<attribute key="shootEffect" value="throwingstar" />
			<attribute key="areaEffect" value="fire" />
		</attack>
	</attacks>
	<defenses armor="1" defense="1">
	</defenses>
	<immunities>
		<immunity fire="1" />
		<immunity energy="1" />
		<immunity physical="1" />
		<immunity outfit="1" />
		<immunity lifedrain="1" />
		<immunity paralyze="1" />
		<immunity poison="1" />
		<immunity invisible="1" />
	</immunities>
</monster>