<?xml version="1.0" encoding="UTF - 8"?>
<monster name="merlkin" nameDescription="a merlkin" race="blood" experience="135" speed="57" manacost="0">
	<health now="230" max="230" />
	<look type="117" head="0" body="0" legs="0" feet="0" corpse="6044" />
	<targetchange interval="1000" chance="50" />
	<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
	<flags>
		<flag summonable="0" />
		<flag attackable="1" />
		<flag hostile="1" />
		<flag illusionable="1" />
		<flag convinceable="0" />
		<flag pushable="0" />
		<flag canpushitems="1" />
		<flag canpushcreatures="0" />
		<flag targetdistance="4" />
		<flag runonhealth="0" />
	</flags>
	<attacks attack="15" skill="25">
		<attack name="fire" min="-30" max="-90" range="7" chance="8">
			<attribute key="shootEffect" value="fire" />
			<attribute key="areaEffect" value="firearea" />
		</attack>
		<attack name="energy" min="-15" max="-45" range="7" chance="3">
			<attribute key="shootEffect" value="energy" />
			<attribute key="areaEffect" value="energy" />
		</attack>
		<attack name="poisonfield" range="7" radius="1" target="1" chance="7">
			<attribute key="shootEffect" value="energy" />
		</attack>
	</attacks>
	<defenses armor="16" defense="40">
		<defense name="healing" min="10" max="40" chance="11">
			<attribute key="areaEffect" value="blueshimmer" />
		</defense>
	</defenses>
	<immunities>
		<immunity energy="1" />
		<immunity invisible="1" />
	</immunities>
	<voices>
		<voice sentence="Ugh! Ugh! Ugh!" />
		<voice sentence="Holy banana!" />
		<voice sentence="Chakka! Chakka!" />
	</voices>
	<loot>
		<item id="3587" countmax="2" chance="300" /> <!-- a banana -->
		<item id="3587" countmax="10" chance="50" /> <!-- a banana -->
		<item id="3348" countmax="1" chance="1" /> <!-- a banana staff -->
		<item id="3031" countmax="25" chance="800" /> <!-- a gold coin -->
		<item id="3046" countmax="1" chance="50" /> <!-- a magic light wand -->
		<item id="3586" countmax="5" chance="10" /> <!-- an orange -->
		<item id="3033" countmax="1" chance="5" /> <!-- a small amethyst -->
		<item id="3072" countmax="1" chance="10" /> <!-- a wand of plague -->
		<item id="5883" countmax="1" chance="8" /> <!-- ape fur -->
	</loot>
</monster>