<?xml version="1.0" encoding="UTF-8"?>
<monster name="magic pillar" nameDescription="a magic pillar" race="undead" experience="0" speed="0" manacost="0">
	<health now="9950" max="9950"/>
	<look typeex="2190"/>
	<targetchange interval="1000" chance="10" />
	<targetstrategy nearest="90" weakest="0" mostdamage="0" random="10" />
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="0"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag hidehealth="1"/>
	</flags>
	<attacks attack="1" skill="1">
		<attack name="poison" min="-50" max="-100" range="7" chance="1">
			<attribute key="shootEffect" value="energy" />
			<attribute key="areaEffect" value="fire" />
		</attack>
	</attacks>
	<defenses armor="1" defense="1"/>
	<immunities>
		<immunity fire="1" />
		<immunity energy="1" />
		<immunity physical="1" />
		<immunity outfit="1" />
		<immunity lifedrain="1" />
		<immunity paralyze="1" />
		<immunity poison="1" />
		<immunity invisible="1" />
	</immunities>
	<summons maxSummons="3">
		<summon name="demon" interval="1000" chance="10" max="4"/>
	</summons>
</monster>