<monster name="Massive Water Elemental" nameDescription="a massive water elemental" race="undead" experience="800" speed="140" manacost="0">
	<health now="1250" max="1250" />
	<look type="11" corpse="10499" />
	<targetchange interval="1000" chance="5" />
	<targetstrategy nearest="70" weakest="15" mostdamage="15" random="0" />
	<flags>
		<flag summonable="0" />
		<flag attackable="1" />
		<flag hostile="1" />
		<flag illusionable="0" />
		<flag convinceable="0" />
		<flag pushable="0" />
		<flag canpushitems="1" />
		<flag canpushcreatures="1" />
		<flag targetdistance="1" />
		<flag runonhealth="0" />
	</flags>
	<attacks skill="45" attack="80" poison="300">
		<attack name="poisonfield" chance="11" range="7" target="1" radius="3">
			<attribute key="shootEffect" value="poison" />
		</attack>
		<attack name="poisoncondition" count="70" chance="12" length="8" spread="3" min="-20" max="-420">
			<attribute key="shootEffect" value="poison" />
			<attribute key="areaEffect" value="poison" />
		</attack>
		<attack name="lifedrain" chance="15" range="10" min="-170" max="-210">
			<attribute key="areaEffect" value="redshimmer" />
		</attack> 
		<attack name="drown" chance="10" target="1" range="7" radius="2" min="-330" max="-450">
			<attribute key="areaEffect" value="bluebubble" />
		</attack>	
	</attacks>
	<defenses armor="20" defense="22">
		<defense name="healing" chance="15" min="100" max="150">
			<attribute key="areaEffect" value="blueshimmer" />
		</defense>
	</defenses>
	<immunities>
		<immunity paralyze="1" />
		<immunity invisible="1" />
		<immunity drown="1" />
		<immunity fire="1" />
		<immunity earth="1" />
	</immunities>
</monster>