<?xml version="1.0" encoding="UTF - 8"?>
<monster name="lizard snakecharmer" nameDescription="a lizard snakecharmer" race="blood" experience="200" speed="52" manacost="0">
	<health now="325" max="325" />
	<look type="115" head="0" body="0" legs="0" feet="0" corpse="6041" />
	<targetchange interval="1000" chance="50" />
	<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
	<flags>
		<flag summonable="0" />
		<flag attackable="1" />
		<flag hostile="1" />
		<flag illusionable="1" />
		<flag convinceable="0" />
		<flag pushable="1" />
		<flag canpushitems="1" />
		<flag canpushcreatures="0" />
		<flag targetdistance="4" />
		<flag runonhealth="15" />
	</flags>
	<attacks attack="18" skill="28">
		<attack name="poisoncondition" count="170" range="7" chance="9">
			<attribute key="shootEffect" value="poison" />
			<attribute key="areaEffect" value="poison" />
		</attack>
		<attack name="poison" min="-50" max="-100" range="7" radius="1" target="1" chance="6">
			<attribute key="shootEffect" value="poison" />
			<attribute key="areaEffect" value="greenbubble" />
		</attack>
	</attacks>
	<defenses armor="22" defense="15">
		<defense name="healing" min="50" max="100" chance="3">
			<attribute key="areaEffect" value="blueshimmer" />
		</defense>
	</defenses>
	<immunities>
		<immunity poison="1" />
		<immunity invisible="1" />
	</immunities>
	<summons maxSummons="6">
		<summon name="cobra" chance="4" max="6" />
	</summons>
	<voices>
		<voice sentence="Shhhhhhhh." />
		<voice sentence="I ssssmell warm blood!" />
	</voices>
	<loot>
		<item id="3565" countmax="1" chance="90" /> <!-- a cape -->
		<item id="3407" countmax="1" chance="1" /> <!-- a charmer's tiara -->
		<item id="3998" countmax="1" chance="700" /> <!-- a dead snake -->
		<item id="3122" countmax="1" chance="199" /> <!-- a dirty cape -->
		<item id="3031" countmax="25" chance="800" /> <!-- a gold coin -->
		<item id="3061" countmax="1" chance="10" /> <!-- a life crystal -->
		<item id="3052" countmax="1" chance="2" /> <!-- a life ring -->
		<item id="3065" countmax="1" chance="10" /> <!-- a quagmire rod -->
		<item id="3033" countmax="1" chance="5" /> <!-- a small amethyst -->
		<item id="3066" countmax="1" chance="1" /> <!-- a snakebite rod -->
		<item id="3037" countmax="1" chance="2" /> <!-- a yellow gem -->
		<item id="5876" countmax="1" chance="9" /> <!-- lizard leather -->
		<item id="5881" countmax="1" chance="9" /><!-- lizard scale -->
	</loot>
</monster>