<?xml version="1.0" encoding="UTF - 8"?>
<monster name="gargoyle" nameDescription="a gargoyle" race="undead" experience="150" speed="60" manacost="0">
	<health now="250" max="250" />
	<look type="95" head="0" body="0" legs="0" feet="0" corpse="6027" />
	<targetchange interval="1000" chance="5" />
	<targetstrategy nearest="70" weakest="0" mostdamage="30" random="0" />
	<flags>
		<flag summonable="0" />
		<flag attackable="1" />
		<flag hostile="1" />
		<flag illusionable="1" />
		<flag convinceable="0" />
		<flag pushable="0" />
		<flag canpushitems="1" />
		<flag canpushcreatures="1" />
		<flag targetdistance="1" />
		<flag runonhealth="30" />
	</flags>
	<attacks attack="24" skill="45">
	</attacks>
	<defenses armor="26" defense="30">
		<defense name="healing" min="5" max="15" chance="10">
			<attribute key="areaEffect" value="blueshimmer" />
		</defense>
	</defenses>
	<immunities>
		<immunity fire="1" />
		<immunity lifedrain="1" />
		<immunity poison="1" />
	</immunities>
	<voices>
		<voice sentence="Harrrr Harrrr!" />
		<voice sentence="Stone sweet stone." />
		<voice sentence="Feel my claws, softskin." />
		<voice sentence="Chhhhhrrrrk!" />
		<voice sentence="There is a stone in your shoe!" />
	</voices>
	<loot>
		<item id="3413" countmax="1" chance="15" /> <!-- a battle shield -->
		<item id="3093" countmax="1" chance="1" /> <!-- a club ring -->
		<item id="3383" countmax="1" chance="2" /> <!-- a dark armor -->
		<item id="3031" countmax="10" chance="700" /> <!-- a gold coin -->
		<item id="3031" countmax="20" chance="400" /> <!-- a gold coin -->
		<item id="3582" countmax="2" chance="200" /> <!-- ham -->
		<item id="3577" countmax="1" chance="500" /> <!-- meat -->
		<item id="3282" countmax="1" chance="10" /> <!-- a morning star -->
		<item id="1781" countmax="10" chance="100" /> <!-- a small stone -->
		<item id="3351" countmax="1" chance="2" /> <!-- a steel helmet -->
		<item id="3336" countmax="1" chance="80" /> <!-- a studded club -->
		<item id="3012" countmax="1" chance="2" /> <!-- a wolf tooth chain -->
	</loot>
</monster>