<?xml version="1.0" encoding="UTF - 8"?>
<monster name="crypt shambler" nameDescription="a crypt shambler" race="undead" experience="195" speed="30" manacost="580">
	<health now="330" max="330" />
	<look type="100" head="0" body="0" legs="0" feet="0" corpse="6029" />
	<targetchange interval="1000" chance="4" />
	<targetstrategy nearest="70" weakest="0" mostdamage="30" random="0" />
	<flags>
		<flag summonable="0" />
		<flag attackable="1" />
		<flag hostile="1" />
		<flag illusionable="1" />
		<flag convinceable="1" />
		<flag pushable="0" />
		<flag canpushitems="1" />
		<flag canpushcreatures="1" />
		<flag targetdistance="1" />
		<flag runonhealth="0" />
	</flags>
	<attacks attack="39" skill="60">
		<attack name="lifedrain" min="-25" max="-55" range="1" chance="8" />
	</attacks>
	<defenses armor="30" defense="25">
	</defenses>
	<immunities>
		<immunity lifedrain="1" />
		<immunity paralyze="1" />
		<immunity poison="1" />
	</immunities>
	<voices>
		<voice sentence="Uhhhhhhh!" />
		<voice sentence="Aaaaahhhh!" />
		<voice sentence="Hoooohhh!" />
		<voice sentence="Chhhhhhh!" />
	</voices>
	<loot>
		<item id="3115" countmax="1" chance="500" /> <!-- a bone -->
		<item id="3441" countmax="1" chance="10" /> <!-- a bone shield -->
		<item id="3338" countmax="1" chance="10" /> <!-- a bone sword -->
		<item id="3031" countmax="25" chance="400" /> <!-- a gold coin -->
		<item id="3031" countmax="30" chance="300" /> <!-- a gold coin -->
		<item id="3353" countmax="1" chance="20" /> <!-- an iron helmet -->
		<item id="3112" countmax="1" chance="200" /> <!-- rotten meat -->
		<item id="3028" countmax="1" chance="5" /> <!-- a small diamond -->
		<item id="3287" countmax="3" chance="10" /> <!-- a throwing star -->
		<item id="3265" countmax="1" chance="20" /> <!-- a two handed sword -->
		<item id="3492" countmax="10" chance="900" /> <!-- a worm -->
	</loot>
</monster>