<?xml version="1.0" encoding="UTF - 8"?>
<monster name="assassin" nameDescription="an assassin" race="blood" experience="105" speed="72" manacost="450">
	<health now="175" max="175" />
	<look type="152" head="95" body="95" legs="95" feet="95" addons="3" corpse="6080" />
	<targetchange interval="1000" chance="5" />
	<targetstrategy nearest="70" weakest="20" mostdamage="10" random="0" />
	<flags>
		<flag summonable="0" />
		<flag attackable="1" />
		<flag hostile="1" />
		<flag illusionable="1" />
		<flag convinceable="1" />
		<flag pushable="0" />
		<flag canpushitems="1" />
		<flag canpushcreatures="1" />
		<flag targetdistance="1" />
		<flag runonhealth="0" />
	</flags>
	<attacks attack="45" skill="45">
		<attack name="physical" min="-28" max="-38" range="7" chance="8">
			<attribute key="shootEffect" value="throwingstar" />
		</attack>
		<attack name="drunk" duration="3000" range="6" chance="11">
			<attribute key="shootEffect" value="poison" />
			<attribute key="areaEffect" value="poison" />
		</attack>
	</attacks>
	<defenses armor="17" defense="40">
		<defense name="speed" speedchange="60" variation="5" duration="3000" chance="12">
			<attribute key="areaEffect" value="redshimmer" />
		</defense>
		<defense name="invisible" duration="2000" chance="12">
			<attribute key="areaEffect" value="blueshimmer" />
		</defense>
	</defenses>
	<immunities>
		<immunity invisible="1" />
	</immunities>
	<voices>
		<voice sentence="Die!" />
		<voice sentence="Feel the hand of death!" />
		<voice sentence="You are on my deathlist!" />
	</voices>
	<loot>
		<item id="3413" countmax="1" chance="15" /> <!-- a battle shield -->
		<item id="3292" countmax="1" chance="40" /> <!-- a combat knife -->
		<item id="3031" countmax="40" chance="800" /> <!-- a gold coin -->
		<item id="3031" countmax="10" chance="150" /> <!-- a gold coin -->
		<item id="3405" countmax="1" chance="2" /> <!-- a horseman helmet -->
		<item id="3291" countmax="1" chance="100" /> <!-- a knife -->
		<item id="3404" countmax="1" chance="5" /> <!-- a leopard armor -->
		<item id="3410" countmax="1" chance="20" /> <!-- a plate shield -->
		<item id="3028" countmax="1" chance="2" /> <!-- a small diamond -->
		<item id="3351" countmax="1" chance="30" /> <!-- a steel helmet -->
		<item id="3409" countmax="1" chance="10" /> <!-- a steel shield -->
		<item id="2920" countmax="2" chance="300" /> <!-- a torch -->
	</loot>
</monster>