<monster name="Quara Hydromancer Scout" nameDescription="a quara hydromancer scout" race="undead" experience="800" speed="70" manacost="0">
	<health now="1100" max="1100" />
	<look type="47" corpse="6066" />
	<targetchange interval="1000" chance="20" />
	<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
	<flags>
		<flag summonable="0" />
		<flag attackable="1" />
		<flag hostile="1" />
		<flag illusionable="0" />
		<flag convinceable="0" />
		<flag pushable="0" />
		<flag canpushitems="1" />
		<flag canpushcreatures="1" />
		<flag targetdistance="1" />
		<flag runonhealth="0" />
	</flags>
	<attacks skill="30" attack="20">
		<attack name="lifedrain" chance="9" length="8" spread="0" min="-125" max="-250">
			<attribute key="areaEffect" value="bubbles" />
		</attack>
		<attack name="lifedrain" chance="12" radius="3" target="0" min="-130" max="-165">
			<attribute key="areaEffect" value="redshimmer" />
		</attack>
		<attack name="lifedrain" chance="7" length="8" spread="3" max="-210">
			<attribute key="areaEffect" value="greenspark" />
		</attack>	
		<attack name="lifedrain" chance="8" range="7" target="1" min="-45" max="-170">
			<attribute key="areaEffect" value="redshimmer" />
		</attack>	
			<attack name="speed" chance="10" range="7" speedchange="-600" duration="5000">
		</attack>	
	</attacks>
	<defenses armor="15" defense="18">
		<defense name="healing" chance="10" min="100" max="120">
			<attribute key="areaEffect" value="blueshimmer" />
		</defense>	
	</defenses>
	<immunities>
		<immunity fire="1" />
		<immunity lifedrain="1" />
		<immunity paralyze="1" />
		<immunity invisible="1" />
		<immunity drown="1" />
	</immunities>
	<voices interval="5000" chance="10">
		<voice sentence="Qua hah tsh!" />
	</voices>
	<loot>
		<item id="3031" countmax="90" chance="231" /><!-- gold coin -->
		<item id="3073" chance="14" /><!-- wand of cosmic energy -->
		<item id="3289" chance="111" /><!-- staff -->
		<item id="3125" chance="107" /><!-- remains of a fish -->
		<item id="5895" chance="15" /><!-- fish fin -->
		<item id="3026" chance="27" /><!-- white pearl -->
		<item id="3032" chance="16" /><!-- small emerald -->
		<item id="3027" chance="25" /><!-- black pearl -->
		<item id="3098" chance="8" /><!-- ring of healing -->
		<item id="3370" chance="8" /><!-- knight armor -->
	</loot>
</monster>