<?xml version="1.0" encoding="UTF - 8"?>
<monster name="beholder" nameDescription="a beholder" race="blood" experience="170" speed="35" manacost="0">
	<health now="260" max="260" />
	<look type="17" head="0" body="0" legs="0" feet="0" corpse="5992" />
	<targetchange interval="1000" chance="50" />
	<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
	<flags>
		<flag summonable="0" />
		<flag attackable="1" />
		<flag hostile="1" />
		<flag illusionable="1" />
		<flag convinceable="0" />
		<flag pushable="0" />
		<flag canpushitems="1" />
		<flag canpushcreatures="0" />
		<flag targetdistance="4" />
		<flag runonhealth="0" />
	</flags>
	<attacks attack="12" skill="35">
		<attack name="energy" min="-15" max="-45" range="7" chance="15">
			<attribute key="shootEffect" value="energy" />
		</attack>
		<attack name="fire" min="-25" max="-45" range="7" chance="16">
			<attribute key="shootEffect" value="fire" />
		</attack>
		<attack name="physical" min="-30" max="-50" range="7" chance="13">
			<attribute key="shootEffect" value="death" />
			<attribute key="areaEffect" value="mortarea" />
		</attack>
		<attack name="poison" min="-5" max="-45" range="7" chance="14">
			<attribute key="shootEffect" value="poison" />
		</attack>
		<attack name="lifedrain" min="-35" max="-45" range="7" chance="17">
			<attribute key="areaEffect" value="redshimmer" />
		</attack>
		<attack name="manadrain" min="-5" max="-25" range="7" chance="20">
			<attribute key="areaEffect" value="redshimmer" />
		</attack>
	</attacks>
	<defenses armor="5" defense="20">
	</defenses>
	<immunities>
		<immunity lifedrain="1" />
		<immunity poison="1" />
		<immunity invisible="1" />
	</immunities>
	<summons maxSummons="6">
		<summon name="skeleton" chance="9" max="6" />
	</summons>
	<voices>
		<voice sentence="Eye for eye!" />
		<voice sentence="Here's looking at you!" />
		<voice sentence="Let me take a look at you!" />
		<voice sentence="You've got the look!" />
	</voices>
	<loot>
		<item id="3418" countmax="1" chance="1" /> <!-- a beholder shield -->
		<item id="3031" countmax="12" chance="900" /> <!-- a gold coin -->
		<item id="3031" countmax="16" chance="800" /> <!-- a gold coin -->
		<item id="3031" countmax="20" chance="700" /> <!-- a gold coin -->
		<item id="3285" countmax="1" chance="90" /> <!-- a longsword -->
		<item id="3282" countmax="1" chance="70" /> <!-- a morning star -->
		<item id="3065" countmax="1" chance="5" /> <!-- a quagmire rod -->
		<item id="3059" countmax="1" chance="50" /> <!-- a spellbook -->
		<item id="3409" countmax="1" chance="40" /> <!-- a steel shield -->
		<item id="3265" countmax="1" chance="40" /> <!-- a two handed sword -->
		<item id="3412" countmax="1" chance="30" /> <!-- a wooden shield -->
		<item id="5898" countmax="1" chance="8" /> <!-- beholder eye -->
	</loot>
</monster>