<?xml version="1.0" encoding="UTF - 8"?>
<monster name="minotaur archer" nameDescription="a minotaur archer" race="blood" experience="65" speed="40" manacost="390">
	<health now="100" max="100" />
	<look type="24" head="0" body="0" legs="0" feet="0" corpse="5982" />
	<targetchange interval="1000" chance="50" />
	<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
	<flags>
		<flag summonable="1" />
		<flag attackable="1" />
		<flag hostile="1" />
		<flag illusionable="1" />
		<flag convinceable="1" />
		<flag pushable="0" />
		<flag canpushitems="0" />
		<flag canpushcreatures="0" />
		<flag targetdistance="4" />
		<flag runonhealth="10" />
	</flags>
	<attacks attack="15" skill="20">
		<attack name="physical" min="-45" max="-85" range="7" chance="3">
			<attribute key="shootEffect" value="bolt" />
		</attack>
	</attacks>
	<defenses armor="7" defense="8">
	</defenses>
	<voices>
		<voice sentence="Ruan Wihmpy!" />
		<voice sentence="Kaplar!" />
	</voices>
	<loot>
		<item id="3446" countmax="15" chance="500" /> <!-- a bolt -->
		<item id="3446" countmax="5" chance="800" /> <!-- a bolt -->
		<item id="3359" countmax="1" chance="20" /> <!-- a brass armor -->
		<item id="3349" countmax="1" chance="100" /> <!-- a crossbow -->
		<item id="3031" countmax="10" chance="700" /> <!-- a gold coin -->
		<item id="3031" countmax="20" chance="150" /> <!-- a gold coin -->
		<item id="3355" countmax="1" chance="50" /> <!-- a leather helmet -->
		<item id="3559" countmax="1" chance="50" /> <!-- leather legs -->
		<item id="3577" countmax="1" chance="100" /> <!-- meat -->
		<item id="3377" countmax="1" chance="10" /> <!-- a scale armor -->
		<item id="3375" countmax="1" chance="20" /> <!-- a soldier helmet -->
		<item id="5878" countmax="1" chance="10" /> <!-- minotaur leather -->
	</loot>
</monster>