149 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			149 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
unjustifiedPointsWindow = nil
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unjustifiedPointsButton = nil
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contentsPanel = nil
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openPvpSituationsLabel = nil
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currentSkullWidget = nil
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skullTimeLabel = nil
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dayProgressBar = nil
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weekProgressBar = nil
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monthProgressBar = nil
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daySkullWidget = nil
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weekSkullWidget = nil
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monthSkullWidget = nil
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function init()
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  connect(g_game, { onGameStart = online,
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                    onUnjustifiedPointsChange = onUnjustifiedPointsChange,
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                    onOpenPvpSituationsChange = onOpenPvpSituationsChange })
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  connect(LocalPlayer, { onSkullChange = onSkullChange } )
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  unjustifiedPointsButton = modules.client_topmenu.addRightGameToggleButton('unjustifiedPointsButton',
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    tr('Unjustified Points'), '/images/topbuttons/unjustifiedpoints', toggle)
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  unjustifiedPointsButton:setOn(true)
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  unjustifiedPointsButton:hide()
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  unjustifiedPointsWindow = g_ui.loadUI('unjustifiedpoints', modules.game_interface.getRightPanel())
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  unjustifiedPointsWindow:disableResize()
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  unjustifiedPointsWindow:setup()
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  contentsPanel = unjustifiedPointsWindow:getChildById('contentsPanel')
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  openPvpSituationsLabel = contentsPanel:getChildById('openPvpSituationsLabel')
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  currentSkullWidget = contentsPanel:getChildById('currentSkullWidget')
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  skullTimeLabel = contentsPanel:getChildById('skullTimeLabel')
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  dayProgressBar = contentsPanel:getChildById('dayProgressBar')
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  weekProgressBar = contentsPanel:getChildById('weekProgressBar')
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  monthProgressBar = contentsPanel:getChildById('monthProgressBar')
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  daySkullWidget = contentsPanel:getChildById('daySkullWidget')
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  weekSkullWidget = contentsPanel:getChildById('weekSkullWidget')
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  monthSkullWidget = contentsPanel:getChildById('monthSkullWidget')
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  if g_game.isOnline() then
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    online()
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  end
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end
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function terminate()
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  disconnect(g_game, { onGameStart = online,
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                       onUnjustifiedPointsChange = onUnjustifiedPointsChange,
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                       onOpenPvpSituationsChange = onOpenPvpSituationsChange })
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  disconnect(LocalPlayer, { onSkullChange = onSkullChange } )
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  unjustifiedPointsWindow:destroy()
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  unjustifiedPointsButton:destroy()
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end
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function onMiniWindowClose()
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  unjustifiedPointsButton:setOn(false)
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end
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function toggle()
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  if unjustifiedPointsButton:isOn() then
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    unjustifiedPointsWindow:close()
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    unjustifiedPointsButton:setOn(false)
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  else
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    unjustifiedPointsWindow:open()
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    unjustifiedPointsButton:setOn(true)
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  end
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end
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function online()
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  if g_game.getFeature(GameUnjustifiedPoints) then
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    unjustifiedPointsButton:show()
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  else
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    unjustifiedPointsButton:hide()
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    unjustifiedPointsWindow:close()
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  end
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  refresh()
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end
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function refresh()
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  local localPlayer = g_game.getLocalPlayer()
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  local unjustifiedPoints = g_game.getUnjustifiedPoints()
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  onUnjustifiedPointsChange(unjustifiedPoints)
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  onSkullChange(localPlayer, localPlayer:getSkull())
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  onOpenPvpSituationsChange(g_game.getOpenPvpSituations())
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end
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function onSkullChange(localPlayer, skull)
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  if not localPlayer:isLocalPlayer() then return end
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  if skull == SkullRed or skull == SkullBlack then
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    currentSkullWidget:setIcon(getSkullImagePath(skull))
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    currentSkullWidget:setTooltip('Remaining skull time')
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  else
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    currentSkullWidget:setIcon('')
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    currentSkullWidget:setTooltip('You have no skull')
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  end
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  daySkullWidget:setIcon(getSkullImagePath(getNextSkullId(skull)))
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  weekSkullWidget:setIcon(getSkullImagePath(getNextSkullId(skull)))
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  monthSkullWidget:setIcon(getSkullImagePath(getNextSkullId(skull)))
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end
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function onOpenPvpSituationsChange(amount)
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  openPvpSituationsLabel:setText(amount)
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end
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local function getColorByKills(kills)
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  if kills < 2 then
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    return 'red'
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  elseif kills < 3 then
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    return 'yellow'
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  end
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  return 'green'
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end
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function onUnjustifiedPointsChange(unjustifiedPoints)
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  if unjustifiedPoints.skullTime == 0 then
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    skullTimeLabel:setText('No skull')
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    skullTimeLabel:setTooltip('You have no skull')
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  else
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    skullTimeLabel:setText(unjustifiedPoints.skullTime .. ' days')
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    skullTimeLabel:setTooltip('Remaining skull time')
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  end
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  dayProgressBar:setValue(unjustifiedPoints.killsDay, 0, 100)
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  dayProgressBar:setBackgroundColor(getColorByKills(unjustifiedPoints.killsDayRemaining))
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  dayProgressBar:setTooltip(string.format('Unjustified points gained during the last 24 hours.\n%i kill%s left.', unjustifiedPoints.killsDayRemaining, (unjustifiedPoints.killsDayRemaining == 1 and '' or 's')))
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  dayProgressBar:setText(string.format('%i kill%s left',  unjustifiedPoints.killsDayRemaining, (unjustifiedPoints.killsDayRemaining == 1 and '' or 's')))
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  weekProgressBar:setValue(unjustifiedPoints.killsWeek, 0, 100)
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  weekProgressBar:setBackgroundColor(getColorByKills(unjustifiedPoints.killsWeekRemaining))
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  weekProgressBar:setTooltip(string.format('Unjustified points gained during the last 7 days.\n%i kill%s left.', unjustifiedPoints.killsWeekRemaining, (unjustifiedPoints.killsWeekRemaining == 1 and '' or 's')))
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  weekProgressBar:setText(string.format('%i kill%s left',  unjustifiedPoints.killsWeekRemaining, (unjustifiedPoints.killsWeekRemaining == 1 and '' or 's')))
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  monthProgressBar:setValue(unjustifiedPoints.killsMonth, 0, 100)
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  monthProgressBar:setBackgroundColor(getColorByKills(unjustifiedPoints.killsMonthRemaining))
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  monthProgressBar:setTooltip(string.format('Unjustified points gained during the last 30 days.\n%i kill%s left.', unjustifiedPoints.killsMonthRemaining, (unjustifiedPoints.killsMonthRemaining == 1 and '' or 's')))
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  monthProgressBar:setText(string.format('%i kill%s left',  unjustifiedPoints.killsMonthRemaining, (unjustifiedPoints.killsMonthRemaining == 1 and '' or 's')))
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end
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