41 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			41 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
function onSay(player, words, param)
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	if not player:getGroup():getAccess() then
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		return true
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	end
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	if player:getAccountType() < ACCOUNT_TYPE_GOD then
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		return false
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	end
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	player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Multiclient Check List:")
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	local ipList = {}
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	local players = Game.getPlayers()
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	for i = 1, #players do
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		local tmpPlayer = players[i]
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		local ip = tmpPlayer:getIp()
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		if ip ~= 0 then
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			local list = ipList[ip]
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			if not list then
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				ipList[ip] = {}
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				list = ipList[ip]
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			end
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			list[#list + 1] = tmpPlayer
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		end
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	end
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	for ip, list in pairs(ipList) do
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		local listLength = #list
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		if listLength > 1 then
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			local tmpPlayer = list[1]
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			local message = ("%s: %s [%d]"):format(Game.convertIpToString(ip), tmpPlayer:getName(), tmpPlayer:getLevel())
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			for i = 2, listLength do
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				tmpPlayer = list[i]
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				message = ("%s, %s [%d]"):format(message, tmpPlayer:getName(), tmpPlayer:getLevel())
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			end
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			player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, message .. ".")
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		end
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	end
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	return false
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end
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