2025-02-26 13:42:34 +01:00

11 lines
333 B
Lua

function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and creature:getPlayer():getStorageValue(8) ~= 0 then
creature:getPlayer():setStorageValue(8, 0)
end
Game.sendMagicEffect(item:getPosition(), 14)
end
function onAddItem(item, tileitem, position)
Game.sendMagicEffect(item:getPosition(), 14)
end