2025-02-26 13:42:34 +01:00

17 lines
472 B
Lua

function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
item:transform(430, 1)
item:decay()
Game.removeItemOnMap({x = 32692, y = 32102, z = 10}, 1281)
end
end
function onStepOut(creature, item, position, fromPosition)
if creature:isPlayer() then
item:transform(431, 1)
item:decay()
doRelocate({x = 32692, y = 32102, z = 10},{x = 32691, y = 32102, z = 10})
Game.createItem(1281, 1, {x = 32692, y = 32102, z = 10})
end
end