2025-02-26 13:42:34 +01:00

11 lines
308 B
Lua

local condition = Condition(CONDITION_POISON)
condition:setTiming(1000)
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
creature:addCondition(condition)
creature:getPlayer():setStorageValue(270,1)
Game.sendMagicEffect({x = 33362, y = 32811, z = 14}, 9)
end
end