2025-02-26 13:42:34 +01:00

18 lines
390 B
Lua

function onSay(player, words, param)
if not player:getGroup():getAccess() then
return true
end
if player:getAccountType() < ACCOUNT_TYPE_GOD then
return false
end
if param == "shutdown" then
Game.setGameState(GAME_STATE_SHUTDOWN)
else
Game.setGameState(GAME_STATE_CLOSED)
player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Server is now closed.")
end
return false
end