162 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			162 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
GameSidePanel < UIMiniWindowContainer
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  image-source: /images/ui/panel_side
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  image-border: 4
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  padding: 3
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  padding-top: 0
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  width: 198
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  focusable: false
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  on: true
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  layout:
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    type: verticalBox
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  $mobile:
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    padding: 0
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    width: 200
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GameMapPanel < UIGameMap
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  padding: 4
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  image-source: /images/ui/panel_map
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  image-border: 4
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  $on:
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    padding: 0
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GameAction < UIButton
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  size: 64 64
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  phantom: false
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  UIButton
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    id: image
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    size: 48 48
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    anchors.horizontalCenter: parent.horizontalCenter
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    anchors.verticalCenter: parent.verticalCenter
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    phantom: true
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    $checked:
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      opacity: 1.0
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      background: #00FF0033
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    $!checked:
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      opacity: 0.6
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      background: alpha
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UIWidget
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  id: gameRootPanel
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  anchors.fill: parent
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  GameMapPanel
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    id: gameMapPanel
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    anchors.left: gameLeftPanels.right
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    anchors.right: gameRightPanels.left
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    anchors.top: parent.top
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    anchors.bottom: gameBottomPanel.top
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    focusable: false    
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  Panel
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    id: gameLeftActions
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    focusable: false
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    anchors.bottom: parent.bottom
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    anchors.left: parent.left
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    width: 64
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    $!mobile:
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      visible: false
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      width: 0
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    layout:
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      type: verticalBox
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      fit-children: true
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    GameAction
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      id: use
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      @onSetup: self.image:setImageSource("/images/game/mobile/use")
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    GameAction
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      id: attack
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      @onSetup: self.image:setImageSource("/images/game/mobile/attack")
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    GameAction
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      id: follow
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      @onSetup: self.image:setImageSource("/images/game/mobile/follow")
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    GameAction
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      id: look
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      @onSetup: self.image:setImageSource("/images/game/mobile/look")
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    GameAction
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      id: chat
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      @onSetup: self.image:setImageSource("/images/game/mobile/chat")
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  Panel
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    id: gameLeftPanels
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    focusable: false
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    anchors.top: parent.top
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    anchors.bottom: parent.bottom    
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    $!mobile:
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      anchors.left: parent.left
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    $mobile:
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      anchors.left: gameLeftActions.right
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    layout:
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      type: horizontalBox
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      fit-children: true
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      spacing: -1
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  Panel
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    id: gameRightPanels
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    anchors.right: parent.right
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    anchors.top: parent.top
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    anchors.bottom: parent.bottom
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    focusable: false
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    layout:
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      type: horizontalBox
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      fit-children: true      
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      spacing: -1
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  Splitter
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    id: bottomSplitter
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    anchors.left: gameLeftPanels.right
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    anchors.right: gameRightPanels.left
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    anchors.bottom: parent.bottom
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    height: 5
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    relative-margin: bottom
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    margin-bottom: 150
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    @canUpdateMargin: function(self, newMargin) if modules.client_options.getOption('dontStretchShrink') then return self:getMarginBottom() end return math.max(math.min(newMargin, self:getParent():getHeight() - 150), 80) end
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    @onGeometryChange: function(self) self:setMarginBottom(math.min(math.max(self:getParent():getHeight() - 150, 80), self:getMarginBottom())) end
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    $mobile:
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      visible: false
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  Panel
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    id: gameActionPanel
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    phantom: true
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    focusable: false
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    $!mobile:
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      anchors.left: bottomSplitter.left
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      anchors.right: bottomSplitter.right
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      anchors.top: bottomSplitter.top
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      margin-top: 3
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    $mobile:
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      anchors.left: gameLeftPanels.right
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      anchors.right: gameRightPanels.left
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      anchors.bottom: gameBottomPanel.top    
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    layout:
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      type: verticalBox
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      fit-children: true
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  Panel
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    id: gameBottomPanel    
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    $!mobile:
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      anchors.left: gameActionPanel.left
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      anchors.right: gameActionPanel.right
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      anchors.top: gameActionPanel.bottom
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      anchors.bottom: parent.bottom
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    $mobile:
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      anchors.left: gameLeftPanels.right
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      anchors.right: gameRightPanels.left
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      anchors.bottom: parent.bottom
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  UIWidget
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    id: mouseGrabber
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    focusable: false
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    visible: false
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