76 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			76 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
<monster name="Undead Dragon" nameDescription="an undead dragon" race="undead" experience="7200" speed="125" manacost="0">
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	<health now="8350" max="8350" />
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	<look type="231" corpse="6305" />
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	<targetchange interval="1000" chance="10" />
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	<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
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	<flags>
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		<flag summonable="0" />
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		<flag attackable="1" />
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		<flag hostile="1" />
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		<flag illusionable="1" />
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		<flag convinceable="0" />
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		<flag pushable="0" />
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		<flag canpushitems="1" />
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		<flag canpushcreatures="1" />
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		<flag targetdistance="1" />
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		<flag runonhealth="300" />
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	</flags>
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	<attacks skill="90" attack="96">
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		<attack name="physical" interval="2000" chance="5" range="7" radius="4" target="1" min="-300" max="-400">
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			<attribute key="areaEffect" value="redspark" />
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		</attack>
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		<attack name="physical" interval="2000" chance="10" range="7" min="-125" max="-600">
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			<attribute key="shootEffect" value="death" />
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			<attribute key="areaEffect" value="mortarea" />
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		</attack>
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		<attack name="earth" interval="2000" chance="5" range="7" radius="4" target="1" min="-100" max="-390">
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			<attribute key="shootEffect" value="poison" />
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			<attribute key="areaEffect" value="poison" />
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		</attack>
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		<attack name="earth" interval="2000" chance="15" target="1" range="7" min="0" max="-180">
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			<attribute key="shootEffect" value="poison" />
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			<attribute key="areaEffect" value="poison" />
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		</attack>
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		<attack name="earth" interval="2000" chance="10" length="8" spread="3" min="-150" max="-690">
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			<attribute key="areaEffect" value="poison" />
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		</attack>
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		<attack name="lifedrain" interval="2000" chance="10" length="8" spread="3" min="-300" max="-700">
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			<attribute key="areaEffect" value="redshimmer" />
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		</attack>
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		<attack name="lifedrain" interval="2000" chance="10" radius="3" min="-100" max="-200">
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			<attribute key="areaEffect" value="redshimmer" />
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		</attack>
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	</attacks>
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	<defenses armor="40" defense="40">
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		<defense name="healing" interval="2000" chance="15" min="200" max="250">
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			<attribute key="areaEffect" value="blueshimmer" />
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		</defense>
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	</defenses>
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	<immunities>
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		<immunity fire="1" />
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		<immunity earth="1" />
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		<immunity paralyze="1" />
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		<immunity invisible="1" />
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		<immunity drown="1" />
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	</immunities>
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	<voices interval="2000" chance="7">
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		<voice sentence="FEEEED MY ETERNAL HUNGER!" yell="1" />
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		<voice sentence="I SENSE LIFE" yell="1" />
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	</voices>
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	<loot>
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		<item id="3031" countmax="100" chance="355" /><!-- gold coin -->
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		<item id="3031" countmax="98" chance="555" /><!-- gold coin -->
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		<item id="3035" countmax="5" chance="520" /><!-- platinum coin -->
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		<item id="6299" chance="11" /><!-- death ring -->
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		<item id="2903" chance="60" /><!-- golden mug -->
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		<item id="3450" countmax="15" chance="151" /><!-- power bolt -->
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		<item id="3370" chance="55" /><!-- knight armor -->
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		<item id="3061" chance="25" /><!-- life crystal -->
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		<item id="5925" chance="141" /><!-- hardened bone -->
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		<item id="3392" chance="17" /><!-- royal helmet -->
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		<item id="3342" chance="12" /><!-- war axe -->
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		<item id="3029" countmax="2" chance="283" /><!-- small sapphires -->
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		<item id="3027" countmax="2" chance="227" /><!-- black pearls -->
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		<item id="3360" chance="8" /><!-- golden armor -->
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	</loot>
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</monster> |