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function onSay(player, words, param)
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	if not player:getGroup():getAccess() then
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		return true
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	end
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	if player:getAccountType() < ACCOUNT_TYPE_GOD then
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		return false
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	end
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	if param == "shutdown" then
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		Game.setGameState(GAME_STATE_SHUTDOWN)
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	else
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		Game.setGameState(GAME_STATE_CLOSED)
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		player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Server is now closed.")
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	end
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	return false
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end
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