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# GIMUD - Graphical Interface Multi User Dungeon
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# zaildal.npc: Datenbank f<>r den Bambusm<73>belh<6C>ndler Zaidal
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Name = "Zaidal"
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Outfit = (128,76-43-77-76-0)
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Home = [32621,32747,5]
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Radius = 0
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Behaviour = {
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ADDRESS,"hello$",! -> "Hello."
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ADDRESS,"hi$",!    -> *
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ADDRESS,"hiho$",!    -> *
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ADDRESS,!          -> Idle
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BUSY,"hello$",!    -> "Please wait.", Queue
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BUSY,"hi$",!       -> *
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BUSY,"hiho$",!    -> *
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BUSY,!             -> NOP
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VANISH,!           -> "Bye."
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"bye"      -> "Good bye.", Idle
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"farewell" -> *
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"job"      -> "I am selling furniture, especially bamboo made furniture. I also buy elephant tusks to create my famous tusk tables and ivory chairs."
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"name"     -> "I am known as Zaidal."
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"time"     -> "Sorry, I have no idea."
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"king"     -> "Perhaps one day even the king will use our furniture."
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"venore"   -> "Well, Venore is the centre of commerce."
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"thais"    -> "One day I might visit Thais."
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"carlin"   -> "Carlin is very far to the north. I have never been there."
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"edron"    -> "An isle with interesting forests. With the right organisation the furniture and shipbuilding business could prosper enormously." 
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"jungle"   -> "You call it a jungle, I call it furniture in the making."
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"offer"           -> "I sell tables, chairs and drawers, all handmade with the material that the jungle has to offer."
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"goods"           -> *
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"do","you","sell" -> *
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"do","you","have" -> *
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"furniture"       -> *
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"equipment"       -> *
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"special"         -> "My offers are permanently extraordinarily cheap."
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"tibia"    -> "The world is a big treasure chest for those who know to turn resources into profit." 
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"kazordoon" -> "The dwarves of Kazordoon are experts in mining resources like gems and ore."
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"dwarvs"   -> * 
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"dwarfes"   -> *
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"ab'dendriel" -> "Those elves are a bit complicated when it comes to trees and environmental matters. They must learn that you have to crush an egg to bake a cake."
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"elves"       -> *
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"elfs"       -> *
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"darama"      -> "The jungle is rich in resources and who knows what profit lies hidden in the desert? Of course not for a carpenter, but there are other resources."
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"darashia"    -> "People there seem to know little about the world of economy. Perhaps someone might teach them a lesson one day."
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"ankrahmun"   -> "I was there only once, but I left it with the certainty that I never want to return there ever again." 
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"ferumbras"   -> "If we could guide his attention in useful directions, he wouldn't be the problem he poses nowadays."
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"excalibug"   -> "Even if it would exist, which I doubt, it would be only an extremely expensive weapon and nothing more."
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"apes"       -> "They live in the depth of the jungle, and their only visits here are annoying raids to steal and plunder."
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"lizard"    -> "I did not see much of the lizzards yet."
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"dworcs"     -> "If we could get rid of them, a whole new area which is rich in bamboo would be ours." 
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"sell","tusk"            -> Type=3044, Amount=1, Price=100, "Do you want to sell a tusk for %P gold?", Topic=2
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"sell",%1,1<%1,"tusk"    -> Type=3044, Amount=%1, Price=100*%1, "Do you want to sell %A tusks for %P gold?", Topic=2
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Topic=2,"yes",Count(Type)>=Amount -> "Ok. Here is your money.", Delete(Type), CreateMoney
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Topic=2,"yes"                             -> "Sorry, you do not have one."
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Topic=2,"yes",Amount>1                    -> "Sorry, you do not have so many."
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Topic=2                                   -> "Maybe next time."
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@"gen-t-furniture-jungle-s.ndb"
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}
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