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								app/SabrehavenServer/data/npc/rodney.npc
									
									
									
									
									
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								app/SabrehavenServer/data/npc/rodney.npc
									
									
									
									
									
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# GIMUD - Graphical Interface Multi User Dungeon
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# rodney.npc: Datenbank f<>r den Lebensmittelh<6C>ndler Rodney
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Name = "Rodney"
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Outfit = (128,95-100-116-76-0)
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Home = [32971,32041,6]
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Radius = 1
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Behaviour = {
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ADDRESS,"hello$",! -> "Greetings, %N. Can I help you?"
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ADDRESS,"hi$",!    -> *
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ADDRESS,!          -> Idle
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BUSY,"hello$",!    -> "Just a moment, %N.", Queue
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BUSY,"hi$",!       -> *
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BUSY,!             -> NOP
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VANISH,!           -> "Good bye, %N."
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"bye"       -> "Good bye, %N.", Idle
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"name"      -> "My name is Rodney."
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"job"       -> "I sell some local fruits."
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"time"      -> "It is %T right now."
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"king"      -> "King Tibianus! May the gods bless him!"
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"tibianus"  -> *
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"army"      -> "I am glad that the Thaian garrison is here to protect us."
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"ferumbras" -> "Sounds like the name of a foreign soup to me."
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"excalibug" -> "What is that? Is it tasty?"
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"thais"     -> "The Thaian protectorate serves our beloved Venore well."
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"tibia"     -> "I have seen only little of it."
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"carlin"    -> "We have little contact with far Carlin, but I heared some renegade Amazons are terrorizing the area."
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"edron"     -> "Our climate is quite rough, so we can only grow wheat here, but no fruits."
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"news"      -> "Rumour goes that some amazons, who where banished from Carlin, took refuge near the swamps."
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"rumour"    -> *
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"rumor"     -> *
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"amazon"    -> *
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"buy"             -> "I can offer some of the local fruits."
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"do","you","sell" -> *
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"do","you","have" -> *
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"offer"           -> *
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"food"            -> *
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"fruit"           -> "I have apples, cherries, grapes, and pears. What would you like?"
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"grape"  -> Type=3592, Amount=1, Price=3, "Do you want to buy grapes for %P gold?", Topic=1
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"cherry" -> Type=3590, Amount=1, Price=1, "Do you want to buy a cherry for %P gold?", Topic=1
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"apple"  -> Type=3585, Amount=1, Price=3, "Do you want to buy an apple for %P gold?", Topic=1
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"pear"   -> Type=3584, Amount=1, Price=4, "Do you want to buy a pear for %P gold?", Topic=1
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%1,1<%1,"grape"    -> Type=3592, Amount=%1, Price=3*%1, "Do you want to buy %A grapes for %P gold?", Topic=1
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%1,1<%1,"cherry"   -> Type=3590, Amount=%1, Price=1*%1, "Do you want to buy %A cherries for %P gold?", Topic=1
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%1,1<%1,"cherries" -> Type=3590, Amount=%1, Price=1*%1, "Do you want to buy %A cherries for %P gold?", Topic=1
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%1,1<%1,"apple"    -> Type=3585, Amount=%1, Price=3*%1, "Do you want to buy %A apples for %P gold?", Topic=1
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%1,1<%1,"pear"     -> Type=3584, Amount=%1, Price=4*%1, "Do you want to buy %A pears for %P gold?", Topic=1
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Topic=1,"yes",CountMoney>=Price -> "Here.", DeleteMoney, Create(Type)
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Topic=1,"yes"                   -> "I'm sorry, you are out of funds."
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Topic=1                         -> "Too bad."
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}
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