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								app/SabrehavenServer/data/npc/karl.npc
									
									
									
									
									
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# GIMUD - Graphical Interface Multi User Dungeon
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# karl.npc: Datenbank fuer den Wirt der vebotenen Kneipe in Carlin
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Name = "Karl"
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Outfit = (128,58-68-109-131-0)
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Home = [32318,31797,8]
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Radius = 3
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Behaviour = {
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ADDRESS,"hello$",!         -> "Pshhhht! Not that loud ... but welcome."
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ADDRESS,"hi$",!            -> *
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ADDRESS,!                  -> Idle
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BUSY,"hello$",!            -> "Just a moment.", Queue
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BUSY,"hi$",!               -> *
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BUSY,!                     -> NOP
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VANISH,!                   -> "Please come back, but don't tell others."
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"bye"             -> "Please come back, but don't tell others.", Idle
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"farewell"        -> *
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"job"             -> "I am the responsible for our ... uhm ... resistance."
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"saloon"          -> *
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"resistance"      -> "We fight the opression of the males and male needs by the women. This is our secret headquarters."
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"headquarters"     -> "Well its more a hidden tavern, so to say."
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"tavern"          -> "Our offers are limited but here a man can buy what a man needs." 
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"name"            -> "I won't tell you my name."
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"karl"            -> "Who told you that???"
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"queen"           -> "Well, shes not that bad ... but some of her laws are."
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"eloise"          -> *
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"laws"            -> "Those crazy women forbid us alcohol in the city! Imagine that!"
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"needs"           -> *
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"opression"       -> *
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"alcohol"         -> *
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"army"            -> "They are the tools of opression. Hunting down every alcohol smuggler they can get."
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"smuggler"        -> "We collected money and hired one of the best smuggler in the whole land. His name is Todd."
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"Todd"            -> "A true fighter for malehood. He will bring us all the hard stuff from Thais and even contact the king there to support us." 
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"king"            -> "I'm sure if the king learns about our tragedy, he will support us with alcohol."
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"hard", "stuff"   -> "Todd took all the money we could gather to buy us the best stuff on the whole continent."
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"hugo"            -> "I think Todd mentioned a Hugo once."
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"news"    -> "Some travelers from Edron told about a great treasure guarded by cruel demons in the dungeons there."
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"rumors"  -> *
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"whisper","beer",QuestValue(17521)=3  -> Type=6106, Amount=1, Price=80, "Do you want to buy a bottle of our finest whisper beer for %P gold?", Topic=1
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"beer"  -> Type=2880, Data=3, Amount=1, Price=20, "Do you want to buy a mug of beer for %P gold?", Topic=1
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Topic=1,"yes",CountMoney>=Price -> "Here. Don't take it into the city though.", DeleteMoney, Create(Type)
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Topic=1,"yes"                   -> "Sorry, come back with more gold."
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Topic=1                         -> "Maybe later."
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"buy"             -> "I can offer you beer. For wine and realy hard stuff we have to wait for Todd."
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"offers"          -> *
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"do","you","sell" -> *
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"do","you","have" -> *
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}
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