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# GIMUD - Graphical Interface Multi User Dungeon
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# brewster.npc: Datenbank f<>r den priester brewster
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Name = "Brewster"
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Outfit = (133,57-115-115-95-0)
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Home = [32595,32744,7]
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Radius = 2
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Behaviour = {
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ADDRESS,"hello$",! -> "G...greetings <hicks>."
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ADDRESS,"hi$",!    -> *
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ADDRESS,"hiho$",!    -> *
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ADDRESS,!          -> Idle
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BUSY,"hello$",!    -> "Uh? Gimme a break. As you can see there's another one first.", Queue
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BUSY,"hi$",!       -> *
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BUSY,"hiho$",!    -> *
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BUSY,!             -> NOP
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VANISH,!           -> "Bye ... and now I'll have a quick drink."
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"bye"      -> "Exactly! <hicks>", Idle
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"farewell" -> *
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"job"      -> "I am a priest. <hicks> The worldly representative of the gods so to speak. <hicks> Not that I would say such a thing of course. <hicks> This would be vanity after all."
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"name"     -> "I am ... ah, yes, Brewster. That's me, my name I mean <hicks>."
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"time"     -> "Uhm ... Uh ... No idea, sorry."
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"temple"   -> "Hehe! <hicks> Well if you call this hut a temple you are not a devoted churchgoer I guess. But never mind, I won't tell anyone and the gods know it anyway ... if they care."
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"king"     -> "Ah the king, how lucky he must be - being the ruler of this lovely little piece of dirt here. Hehe."
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"venore"   -> "Venore, Venore, city of splendour. Hm, the best thing about that city is its brewery."
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"thais"    -> "Thais!! My beloved hometown! Oh how I miss my good, old Thais."
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"carlin"   -> "Ha! That's probably even worse than this dump of a jungle here that they call a colony."
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"edron"    -> "They would never appoint a priest of such a low rank like me to Edron."
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"jungle"   -> "This jungle must be the way of the gods to give us mortals a taste of hell <hicks>."
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"gods"     -> "Oh come on, just leave me alone. <hicks> Read a book to find out more."
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"tibia"    -> "If Tibia is a fallen god, make your guess what bodypart you are on now. <hicks> I have my assumptions ... but I won't tell. Hehe." 
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"kazordoon" -> "The dwarves I met can't stop to praise the dwarven beer. That wakes the urge in me to ... uhm spread the word of our gods in that city of Kazordoon."
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"dwarves"   -> *
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"dwarfs"   -> *
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"ab'dendriel" -> "Was never there <hicks> For all what I have heard it's not that much different from this ugly little settlement."
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"elves"       -> "After being in that jungle for a while, I can't trust people that love trees anymore."
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"elfs"       -> *
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"darama"      -> "The teachings of our temple counts little on this continent. I think it's a sign from the gods to abandon it. But why should anyone listen to poor old Brewster?"
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"ankrahmun"   -> "Just to think about this cursed town and its inhabitants makes me shiver. I better take a quick drink to forget about it." 
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"ferumbras"  -> "<hicks> Oh well, he is just that what I'd expect next in all my misery."
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"excalibug"  -> "Who knows if it is real or just some myth? <hicks> And who cares at all?"
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"apes"       -> "They don't believe me but I have seen them. There are pink apes! They come when I am sleeping and try to steal my beer and wine <hicks>."
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"lizard"    -> "They usually stay away from here so who cares?"
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"dworcs"     -> "Heard enough of them to dislike them." 
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"cough", "syrup"   -> "The only person who might have some cough syrup is this druid Ustan. You find him in the tavern. Hmmm the tavern ... <hicks>"
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"help",HP<40,!     -> "You are hurt my child. I will heal your wounds.", HP=40, EffectOpp(13)
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"help",Poison>0,!  -> "You are poisoned my child. I will help you.", Poison(0,0), EffectOpp(14)
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"help",Burning>0,! -> "You are burning my child. I will help you.", Burning(0,0), EffectOpp(15)
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"heal$",Burning>0 -> "You are burning. I will help you.", Burning(0,0), EffectOpp(15)
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"heal$",Poison>0  -> "You are poisoned. I will help you.", Poison(0,0), EffectOpp(14)
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"heal$",HP<40     -> "You are looking really bad. Let me heal your wounds.", HP=40, EffectOpp(13)
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"heal$",PvPEnforced -> "You aren't looking that bad."
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"heal$"               -> "You aren't looking that bad. Sorry, I can't help you. But if you are looking for additional protection you should go on the pilgrimage of ashes."
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"blessing",PvPEnforced,!  -> "The vital force of this world is waning. There are no more blessings available on this world."
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"pilgrimage",PvPEnforced,! -> *
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"ashes",PvPEnforced,! -> *
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"spiritual",PvPEnforced,! -> *
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"shielding",PvPEnforced,! -> *
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"sacred","places",PvPEnforced,! -> *
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"spark",PvPEnforced,! -> *
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"phoenix",PvPEnforced,! -> *
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"embrace",PvPEnforced,! -> *
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"fire",PvPEnforced,! -> *
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"suns",PvPEnforced,! -> *
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"wisdom",PvPEnforced,! -> *
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"solitude",PvPEnforced,! -> *
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"pilgrimage"     -> "Whenever you receive a lethal wound your vital force is damaged. Each one of the five blessings will reduce this damage."
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"ashes"          -> *
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"blessing"  -> "There are five different blessings available in five sacred places. These blessings are: the spiritual shielding, the spark of the phoenix, the embrace of Tibia, the fire of the suns and the wisdom of solitude." 
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"sacred","places"  -> "Just tell me in which of the five blessings you are interested."
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"spiritual", QuestValue(104) > 0 -> "I see you have received the spiritual shielding in the whiteflower temple south of Thais."
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"shielding", QuestValue(104) > 0 -> *
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"spiritual" -> "You can receive the spiritual shielding in the whiteflower temple south of Thais."
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"shielding" -> *
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"spark", QuestValue(102) > 0 -> "I can sense that the spark of the phoenix has already been given to you by the dwarven priests of earth and fire in Kazordoon."
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"phoenix", QuestValue(102) > 0 -> *
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"spark" -> "The spark of the phoenix is given by the dwarven priests of earth and fire in Kazordoon."
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"phoenix" -> *
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"embrace", QuestValue(105) > 0 -> "I can sense the druids north of Carlin have provided you with the embrace of Tibia."
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"embrace" -> "The druids north of Carlin can provide you with the embrace of Tibia."
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"fire","suns", QuestValue(103) > 0     -> "I can see you have received the blessing of the two suns in the suntower near Ab'Dendriel."
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"suns", QuestValue(103) > 0  -> *
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"fire","suns"     -> "Ask for the blessing of the two suns in the suntower near Ab'Dendriel ."
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"suns"  -> *
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"wisdom", QuestValue(101) > 0 -> "I can sense you have already talked to the hermit Eremo on the isle of Cormaya and received this blessing." 
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"solitude", QuestValue(101) > 0 -> *
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"wisdom" -> "Talk to the hermit Eremo on the isle of Cormaya about this blessing." 
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"solitude" -> *
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"stake",QuestValue(17576)=9,Count(5941)<=0 -> "I think you have forgotten to bring your stake, pilgrim."
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"stake",QuestValue(17576)=9 -> Type=5941, Amount=1, "Yes, I was informed what to do. Are you prepared to <hicks> receive my line of the prayer?", Topic=10
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Topic=10,"yes",Count(Type)>=Amount -> "So receive my prayer: 'Your hand shall be guided - your feet shall walk in <hicks> harmony'. Now, bring your stake to Tyrias in <hicks> Liberty Bay for the next line of the prayer. I will inform him what to do.", SetQuestValue(17576,10)
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Topic=10,"yes" -> "I think you have forgotten to bring your stake, pilgrim."
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Topic=10 -> "I will wait for you."
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"stake",QuestValue(17576)=10 -> "You should visit Tyrias in Liberty Bay now."
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"stake",QuestValue(17576)>10 -> "You have already received my line of the prayer. Don't make me do more work than necessary!"
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"stake" -> "A blessed stake? That's a <hicks> strange request. Maybe Quentin knows more, he is one of the oldest monks after all."
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}
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