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# GIMUD - Graphical Interface Multi User Dungeon
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# alia.npc: Datenbank f<>r die Priesterin Alia
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Name = "Alia"
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Outfit = (138,96-95-0-95-0)
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Home = [32360,31785,7]
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Radius = 2
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Behaviour = {
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ADDRESS,"hello$",!      -> "Welcome %N! Welcome to the temple of Carlin."
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ADDRESS,"hi$",!         -> *
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ADDRESS,!               -> Idle
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BUSY,"hello$",!         -> "Please wait a minute, %N.", Queue
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BUSY,"hi$",!            -> *
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BUSY,"heal$",Burning>0 -> "You are burning, %N. I will help you.", Burning(0,0), EffectOpp(15)
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BUSY,"heal$",Poison>0  -> "You are poisoned, %N. I will help you.", Poison(0,0), EffectOpp(14)
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BUSY,"heal$",HP<40     -> "You are looking really bad, %N. Let me heal your wounds.", HP=40, EffectOpp(13)
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BUSY,"heal$"           -> "You aren't looking really bad, %N. Sorry, I can't help you."
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BUSY,!                  -> NOP
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VANISH,!                -> "Please return if you are heavily wounded or poisoned. I can heal you anytime."
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"bye"            -> "May the gods be with you, %N!", Idle
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"farewell"       -> *
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"job"            -> "I'm a nun, serving the gods of Tibia in this temple. I also heal wounded adventurers."
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"name"           -> "My name is Alia."
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"tibia"          -> "That's where we are. The world Tibia."
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"god"            -> "They created Tibia and all life on it."
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"ferumbras"      -> "Don't mention this name here."
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"excalibug"      -> "Sorry, I can't help you with that."
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"ghostlands"      -> "Uh, don't ask. Thats a place even the brave women of carlin don't dare to explore them!!!"
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"heal$",Burning>0 -> "You are burning. I will help you.", Burning(0,0), EffectOpp(15)
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"heal$",Poison>0  -> "You are poisoned. I will help you.", Poison(0,0), EffectOpp(14)
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"heal$",HP<40     -> "You are looking really bad. Let me heal your wounds.", HP=40, EffectOpp(13)
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"heal$",PvPEnforced -> "You aren't looking that bad."
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"heal$"               -> "You aren't looking that bad. Sorry, I can't help you. But if you are looking for additional protection you should go on the pilgrimage of ashes."
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"blessing",PvPEnforced,!  -> "The lifeforce of this world is waning. There are no more blessings avaliable on this world."
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"pilgrimage",PvPEnforced,! -> *
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"ashes",PvPEnforced,! -> *
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"spiritual",PvPEnforced,! -> *
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"shielding",PvPEnforced,! -> *
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"sacred","places",PvPEnforced,! -> *
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"spark",PvPEnforced,! -> *
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"phoenix",PvPEnforced,! -> *
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"embrace",PvPEnforced,! -> *
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"fire",PvPEnforced,! -> *
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"suns",PvPEnforced,! -> *
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"wisdom",PvPEnforced,! -> *
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"solitude",PvPEnforced,! -> *
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"pilgrimage"     -> "Whenever you receive a lethal wound your lifeforce is damaged. With every single of the five blessings you have this damage will be reduced."
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"ashes"          -> *
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"blessing"  -> "There are five different blessings available in five sacred places. These blessings are: the spiritual shielding, the spark of the phoenix, the embrace of tibia, the fire of the suns and the wisdom of solitude." 
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"sacred","places"  -> "Just ask in which of the five blessings you are interested in."
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"spiritual", QuestValue(104) > 0 -> "I see you received the spiritual shielding in the whiteflower temple south of Thais."
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"shielding", QuestValue(104) > 0 -> *
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"spiritual" -> "You can receive the spiritual shielding in the whiteflower temple south of Thais."
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"shielding" -> *
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"spark", QuestValue(102) > 0 -> "I an sense that the spark of the phoenix already was given to you by the dwarven priests of earth and fire in Kazordoon."
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"phoenix", QuestValue(102) > 0 -> *
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"spark" -> "The spark of the phoenix is given by the dwarven priests of earth and fire in Kazordoon."
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"phoenix" -> *
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"embrace", QuestValue(105) > 0 -> "I can sense the druids north of Carlin provided you with the embrace of tibia."
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"embrace" -> "The druids north of Carlin can provide you with the embrace of tibia."
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"fire","suns", QuestValue(103) > 0     -> "I can see you recieved the blessing of the two suns in the suntower near Ab'Dendriel ."
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"suns", QuestValue(103) > 0  -> *
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"fire","suns"     -> "Ask for the blessing of the two suns in the suntower near Ab'Dendriel ."
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"suns"  -> *
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"wisdom", QuestValue(101) > 0 -> "I can sense you already talked to the hermit Eremo on the isle of Cormaya and recieved this blessing." 
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"solitude", QuestValue(101) > 0 -> *
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"wisdom" -> "Talk to the hermit Eremo on the isle of Cormaya about this blessing." 
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"solitude" -> *
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"time"           -> "Now, it is %T. Ask Gorn for a watch, if you need one."
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}
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