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function onStepIn(creature, item, position, fromPosition)
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	local player = creature:getPlayer()
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	if not player then
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		return true
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	end
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	if player:getOutfit().lookType ~= 17 then
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		position.y = position.y + 1
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		player:teleportTo(position)
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		Game.sendMagicEffect(player:getPosition(), CONST_ME_ENERGYHIT)
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		player:addHealth(-20)
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		return true
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	end
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	return true
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end
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