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		@@ -0,0 +1,22 @@
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local stonePosition = Position(32826, 32274, 11)
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function removeStone()
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	local stoneItem = Tile(stonePosition):getItemById(1772)
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	if stoneItem then
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		stoneItem:remove()
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		stonePosition:sendMagicEffect(CONST_ME_POFF)
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	end
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end
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function onStepIn(creature, item, position, fromPosition)
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	local player = creature:getPlayer()
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	if not player then
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		return true
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	end
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	player:teleportTo(Position(32826, 32273, 12))
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	player:getPosition():sendMagicEffect(CONST_ME_EXPLOSIONAREA)
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	Game.createItem(1772, 1, stonePosition)
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	addEvent(removeStone, 10 * 1000)
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	return true
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end
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