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		@@ -0,0 +1,21 @@
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function onStepIn(creature, item, position, fromPosition)
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	if Game.isItemThere({x = 33368, y = 32763, z = 14},2567) and Game.isItemThere ({x = 33382, y = 32786, z = 14},2567) and Game.isItemThere ({x = 33305, y = 32734, z = 14},2567) and Game.isItemThere ({x = 33338, y = 32702, z = 14},2567) and Game.isItemThere ({x = 33320, y = 32682, z = 14},2567) and Game.isItemThere ({x = 33349, y = 32680, z = 14},2567) and Game.isItemThere ({x = 33358, y = 32701, z = 14},2567) and Game.isItemThere ({x = 33357, y = 32749, z = 14}, 2567) then 
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		doRelocate(item:getPosition(),{x = 33367, y = 32805, z = 14})
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		item:getPosition():sendMagicEffect(11)
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		Game.sendMagicEffect({x = 33367, y = 32805, z = 14}, 11)
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	else
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		doRelocate(item:getPosition(),{x = 33399, y = 32801, z = 14})
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		Game.sendMagicEffect({x = 33399, y = 32801, z = 14}, 11)
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	end
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end
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function onAddItem(item, tileitem, position)
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	if Game.isItemThere({x = 33368, y = 32763, z = 14},2567) and Game.isItemThere ({x = 33382, y = 32786, z = 14},2567) and Game.isItemThere ({x = 33305, y = 32734, z = 14},2567) and Game.isItemThere ({x = 33338, y = 32702, z = 14},2567) and Game.isItemThere ({x = 33320, y = 32682, z = 14},2567) and Game.isItemThere ({x = 33349, y = 32680, z = 14},2567) and Game.isItemThere ({x = 33358, y = 32701, z = 14},2567) and Game.isItemThere ({x = 33357, y = 32749, z = 14}, 2567) then 
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		doRelocate(tileitem:getPosition(),{x = 33367, y = 32805, z = 14})
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		tileitem:getPosition():sendMagicEffect(11)
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		Game.sendMagicEffect({x = 33367, y = 32805, z = 14}, 11)
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	else
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		doRelocate(tileitem:getPosition(),{x = 33399, y = 32801, z = 14})
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		Game.sendMagicEffect({x = 33399, y = 32801, z = 14}, 11)
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	end
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end
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