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function onStepIn(creature, item, position, fromPosition)
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if creature:isPlayer() and creature:getPlayer():getLevel() < 2 then
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doRelocate(item:getPosition(),{x = item:getPosition().x - 1, y = 32176, z = 07})
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Game.sendMagicEffect({x = item:getPosition().x - 1, y = 32176, z = 07}, 13)
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end
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end
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function onAddItem(item, tileitem, position)
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doRelocate(tileitem:getPosition(),{x = tileitem:getPosition().x - 1, y = 32176, z = 07})
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Game.sendMagicEffect({x = tileitem:getPosition().x - 1, y = 32176, z = 07}, 13)
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end
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