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@@ -0,0 +1,6 @@
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function onStepIn(creature, item, position, fromPosition)
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if creature:isPlayer() and creature:getPlayer():getStorageValue(41) < 1 then
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creature:getPlayer():setStorageValue(41,1)
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Game.sendMagicEffect({x = 32477, y = 31900, z = 01}, 7)
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end
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end
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