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function onStepIn(creature, item, position, fromPosition)
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	if creature:isPlayer() and Game.isPlayerThere({x = 33190, y = 31629, z = 13}) and Game.isItemThere({x = 33210, y = 31630, z = 13},1295) then 
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		Game.removeItemOnMap({x = 33210, y = 31630, z = 13}, 1295)
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		Game.removeItemOnMap({x = 33211, y = 31630, z = 13}, 1295)
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		Game.removeItemOnMap({x = 33212, y = 31630, z = 13}, 1295)
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	end
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end
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function onStepOut(creature, item, position, fromPosition)
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	if creature:isPlayer() and Game.isPlayerThere({x = 33190, y = 31629, z = 13}) then 
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		doRelocate({x = 33210, y = 31630, z = 13},{x = 33210, y = 31631, z = 13})
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		doRelocate({x = 33211, y = 31630, z = 13},{x = 33211, y = 31631, z = 13})
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		doRelocate({x = 33212, y = 31630, z = 13},{x = 33212, y = 31631, z = 13})
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		Game.createItem(1295, 1, {x = 33210, y = 31630, z = 13})
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		Game.createItem(1295, 1, {x = 33211, y = 31630, z = 13})
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		Game.createItem(1295, 1, {x = 33212, y = 31630, z = 13})
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	end
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end
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