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@@ -0,0 +1,16 @@
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function onStepIn(creature, item, position, fromPosition)
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if creature:isPlayer() then
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item:transform(430, 1)
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item:decay()
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Game.removeItemOnMap({x = 32692, y = 32102, z = 10}, 1281)
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end
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end
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function onStepOut(creature, item, position, fromPosition)
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if creature:isPlayer() then
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item:transform(431, 1)
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item:decay()
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doRelocate({x = 32692, y = 32102, z = 10},{x = 32691, y = 32102, z = 10})
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Game.createItem(1281, 1, {x = 32692, y = 32102, z = 10})
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end
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end
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