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		@@ -0,0 +1,11 @@
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function onStepIn(creature, item, position, fromPosition)
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	item:transform(430, 1)
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	item:decay()
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	Game.transformItemOnMap({x = 32915, y = 32078, z = 05}, 2114, 2113)
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end
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function onStepOut(creature, item, position, fromPosition)
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	item:transform(431, 1)
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	item:decay()
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	Game.transformItemOnMap({x = 32915, y = 32078, z = 05}, 2113, 2114)
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end
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