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		@@ -0,0 +1,14 @@
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function onStepIn(creature, item, position, fromPosition)
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	if creature:isPlayer() and creature:getPlayer():getStorageValue(5) == 0 then 
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		Game.createMonster("ghost", {x = 32275, y = 31901, z = 13})
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		Game.createMonster("ghost", {x = 32276, y = 31905, z = 13})
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		creature:getPlayer():setStorageValue(5,1)
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		doRelocate(item:getPosition(),{x = 32266, y = 31849, z = 15})
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		Game.sendMagicEffect({x = 32266, y = 31849, z = 15}, 14)
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		Game.createMonster("demon skeleton", {x = 32275, y = 31903, z = 13})
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	else
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		doRelocate(item:getPosition(),{x = 32277, y = 31903, z = 13})
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		Game.sendMagicEffect({x = 32277, y = 31903, z = 13}, 1)
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		doTargetCombatHealth(0, creature, COMBAT_FIREDAMAGE, -55, -55)
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	end
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end
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