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		@@ -0,0 +1,11 @@
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function onStepIn(creature, item, position, fromPosition)
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	if creature:isPlayer() and creature:getPlayer():isKnight() then
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		doRelocate(item:getPosition(),{x = 32641, y = 32115, z = 09})
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	else
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		doRelocate(item:getPosition(),{x = 32641, y = 32141, z = 11})
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	end
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end
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function onAddItem(item, tileitem, position)
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	doRelocate(item:getPosition(),{x = 32641, y = 32141, z = 11})
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end
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