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@@ -0,0 +1,16 @@
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function onStepIn(creature, item, position, fromPosition)
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local player = creature:getPlayer()
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if not player then
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return true
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end
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doRelocate(item:getPosition(),{x = 31914, y = 32713, z = 6})
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item:getPosition():sendMagicEffect(11)
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Game.sendMagicEffect({x = 31914, y = 32713, z = 6}, 11)
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end
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function onAddItem(item, tileitem, position)
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doRelocate(item:getPosition(),{x = 31914, y = 32713, z = 6})
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item:getPosition():sendMagicEffect(11)
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Game.sendMagicEffect({x = 31914, y = 32713, z = 6}, 11)
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end
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