First commit

This commit is contained in:
2025-02-26 13:42:34 +01:00
commit f465c9072c
2467 changed files with 426214 additions and 0 deletions

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function onStepIn(creature, item, position, fromPosition)
local player = creature:getPlayer()
if not player then
return true
end
doRelocate(item:getPosition(),{x = 31914, y = 32713, z = 6})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 31914, y = 32713, z = 6}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 31914, y = 32713, z = 6})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 31914, y = 32713, z = 6}, 11)
end

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function onStepIn(creature, item, position, fromPosition)
local player = creature:getPlayer()
if not player then
return true
end
local headItem = player:getSlotItem(CONST_SLOT_HEAD)
if headItem and isInArray({5460}, headItem.itemid) then
player:teleportTo(Position(31915, 32716, 12))
player:getPosition():sendMagicEffect(2)
player:getPosition():sendMagicEffect(CONST_ME_LOSEENERGY)
else
position.y = position.y - 3
player:teleportTo(position)
player:getPosition():sendMagicEffect(CONST_ME_TELEPORT)
end
return true
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 31915, y = 32716, z = 12})
Game.sendMagicEffect({x = 31915, y = 32716, z = 12}, 2)
end

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function onStepIn(creature, item, position, fromPosition)
local player = creature:getPlayer()
if not player then
return true
end
doRelocate(item:getPosition(),{x = 32121, y = 32709, z = 7})
Game.sendMagicEffect({x = 32121, y = 32709, z = 7}, 11)
local isInGhostMode = player:isInGhostMode()
local spectators = Game.getSpectators(player:getPosition(), false, true, 3, 3)
for i = 1, #spectators do
player:say("This entrance has been sealed by the Edron Academy.", TALKTYPE_MONSTER_SAY, isInGhostMode, spectators[i], player:getPosition())
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 32121, y = 32709, z = 7})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 32121, y = 32709, z = 7}, 11)
end

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function onStepIn(creature, item, position, fromPosition)
local player = creature:getPlayer()
if not player then
return true
end
doRelocate(item:getPosition(),{x = 32101, y = 32545, z = 07})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 32101, y = 32545, z = 07}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 32101, y = 32545, z = 07})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 32101, y = 32545, z = 07}, 11)
end

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function onStepIn(creature, item, position, fromPosition)
local player = creature:getPlayer()
if not player then
return true
end
if player:getStorageValue(17512) ~= 1 then
player:setStorageValue(17512, 1)
return true
end
doRelocate(item:getPosition(),{x = 31919, y = 32659, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 31919, y = 32659, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 31919, y = 32659, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 31919, y = 32659, z = 08}, 11)
end

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function onStepIn(creature, item, position, fromPosition)
local player = creature:getPlayer()
if not player then
return true
end
if player:getStorageValue(17510) ~= 1 then
player:setStorageValue(17510, 1)
return true
end
doRelocate(item:getPosition(),{x = 32036, y = 32558, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 32036, y = 32558, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 32036, y = 32558, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 32036, y = 32558, z = 08}, 11)
end

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function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 31919, y = 32594, z = 10})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 31919, y = 32594, z = 10}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 31919, y = 32594, z = 10})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 31919, y = 32594, z = 10}, 11)
end

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function onStepIn(creature, item, position, fromPosition)
local player = creature:getPlayer()
if not player then
return true
end
if player:getStorageValue(17511) ~= 1 then
player:setStorageValue(17511, 1)
return true
end
doRelocate(item:getPosition(),{x = 31948, y = 32554, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 31948, y = 32554, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 31948, y = 32554, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 31948, y = 32554, z = 08}, 11)
end

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function onStepIn(creature, item, position, fromPosition)
local player = creature:getPlayer()
if not player then
return true
end
if player:getStorageValue(17509) < 5 then
position:sendMagicEffect(CONST_ME_ENERGYHIT)
position.x = position.x + 2
player:teleportTo(position)
return true
end
return true
end

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function onStepIn(creature, item, position, fromPosition)
local player = creature:getPlayer()
if not player then
return true
end
if player:getStorageValue(17513) ~= 2 then
player:setStorageValue(17513, 1)
doRelocate(item:getPosition(),{x = 32121, y = 32709, z = 7})
Game.sendMagicEffect({x = 32121, y = 32709, z = 7}, 11)
local isInGhostMode = player:isInGhostMode()
local spectators = Game.getSpectators(player:getPosition(), false, true, 3, 3)
for i = 1, #spectators do
player:say("This entrance has been sealed by the Edron Academy.", TALKTYPE_MONSTER_SAY, isInGhostMode, spectators[i], player:getPosition())
end
return true
end
doRelocate(item:getPosition(),{x = 32121, y = 32703, z = 7})
Game.sendMagicEffect({x = 32121, y = 32703, z = 7}, 11)
player:setStorageValue(17513, 1)
return true
end

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function onStepIn(creature, item, position, fromPosition)
local player = creature:getPlayer()
if not player then
return true
end
position.y = position.y - 1
player:teleportTo(position)
return true
end

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function onStepIn(creature, item, position, fromPosition)
local player = creature:getPlayer()
if not player then
return true
end
doRelocate(item:getPosition(),{x = 32121, y = 32693, z = 04})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 32121, y = 32693, z = 04}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 32121, y = 32693, z = 04})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 32121, y = 32693, z = 04}, 11)
end

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function onStepIn(creature, item, position, fromPosition)
local player = creature:getPlayer()
if not player then
return true
end
if Game.isItemThere({x = 31918, y = 32598, z = 10},3723) and Game.isItemThere({x = 31918, y = 32599, z = 10},3725) and Game.isItemThere({x = 31920, y = 32598, z = 10},3732) and Game.isItemThere({x = 31920, y = 32599, z = 10},3728) then
Game.sendMagicEffect({x = 31918, y = 32598, z = 10}, 15)
Game.removeItemOnMap({x = 31918, y = 32598, z = 10}, 3723)
Game.sendMagicEffect({x = 31918, y = 32599, z = 10}, 15)
Game.removeItemOnMap({x = 31918, y = 32599, z = 10}, 3725)
Game.sendMagicEffect({x = 31920, y = 32598, z = 10}, 15)
Game.removeItemOnMap({x = 31920, y = 32598, z = 10}, 3732)
Game.sendMagicEffect({x = 31920, y = 32599, z = 10}, 15)
Game.removeItemOnMap({x = 31920, y = 32599, z = 10}, 3728)
doRelocate(item:getPosition(),{x = 31914, y = 32605, z = 10})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 31914, y = 32605, z = 10}, 11)
else
doRelocate(item:getPosition(),{x = 31919, y = 32597, z = 10})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 31919, y = 32597, z = 10}, 11)
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 31915, y = 32606, z = 10})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 31915, y = 32606, z = 10}, 11)
end

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function onStepIn(creature, item, position, fromPosition)
local player = creature:getPlayer()
if not player then
return true
end
doRelocate(item:getPosition(),{x = 32124, y = 32694, z = 05})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 32124, y = 32694, z = 05}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 32124, y = 32694, z = 05})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 32124, y = 32694, z = 05}, 11)
end

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function onStepIn(creature, item, position, fromPosition)
local player = creature:getPlayer()
if not player then
return true
end
if player:getStorageValue(17512) ~= 1 then
Game.sendMagicEffect({x = 31926, y = 32656, z = 08}, 11)
player:teleportTo({x = 31926, y = 32656, z = 08})
return true
end
doRelocate(item:getPosition(),{x = 32021, y = 32680, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 32021, y = 32680, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 32021, y = 32680, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 32021, y = 32680, z = 08}, 11)
end

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function onStepIn(creature, item, position, fromPosition)
local player = creature:getPlayer()
if not player then
return true
end
if player:getStorageValue(17510) ~= 1 then
Game.sendMagicEffect({x = 32043, y = 32559, z = 08}, 11)
player:teleportTo({x = 32043, y = 32559, z = 08})
return true
end
doRelocate(item:getPosition(),{x = 31948, y = 32554, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 31948, y = 32554, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 31948, y = 32554, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 31948, y = 32554, z = 08}, 11)
end

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@@ -0,0 +1,22 @@
function onStepIn(creature, item, position, fromPosition)
local player = creature:getPlayer()
if not player then
return true
end
if player:getStorageValue(17511) ~= 1 then
Game.sendMagicEffect({x = 31951, y = 32555, z = 08}, 11)
player:teleportTo({x = 31951, y = 32555, z = 08})
return true
end
doRelocate(item:getPosition(),{x = 31919, y = 32659, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 31919, y = 32659, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 31919, y = 32659, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 31919, y = 32659, z = 08}, 11)
end

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function onStepIn(creature, item, position, fromPosition)
if creature:getCondition(CONDITION_INVISIBLE, CONDITIONID_COMBAT) or creature:getCondition(CONDITION_INVISIBLE, CONDITIONID_RING) then
if item:getId() == 485 then
doRelocate(item:getPosition(),{x = 32517, y = 32910, z = 8})
elseif item:getId() == 1947 then
doRelocate(item:getPosition(),{x = 32517, y = 32908, z = 7})
end
return true
end
doRelocate(item:getPosition(),{x = 32519, y = 32914, z = 7})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 32519, y = 32914, z = 7}, 11)
creature:say("Why are you sneaking around in my house? Think I don't see you?", TALKTYPE_MONSTER_SAY, false, 0, creature:getPosition())
end

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function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 32410, y = 32794, z = 9})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 32410, y = 32794, z = 9}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 32410, y = 32794, z = 9})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 32410, y = 32794, z = 9}, 11)
end

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function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
doRelocate(item:getPosition(),{x = 32317, y = 32826, z = 07})
creature:getPlayer():setTown(Town("Liberty Bay"))
Game.sendMagicEffect({x = 32317, y = 32826, z = 07}, 13)
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 32313, y = 32819, z = 07})
Game.sendMagicEffect({x = 32313, y = 32819, z = 07}, 14)
end

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function onRemoveItem(item, tileitem, position)
if item:getPosition():getDistance(position) > 0 then
item:transform(2912, 1)
item:decay()
end
return true
end

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function onStepIn(creature, item, position, fromPosition)
local tile = Tile(position)
if tile:hasFlag(TILESTATE_PROTECTIONZONE) then
return
end
if item:getId() == 2145 then
item:transform(2146, 1)
item:decay()
doTargetCombatHealth(0, creature, COMBAT_PHYSICALDAMAGE, -60, -60)
elseif item:getId() == 2146 or item:getId() == 2148 then
doTargetCombatHealth(0, creature, COMBAT_PHYSICALDAMAGE, -60, -60)
elseif item:getId() == 3482 then
if not creature:isPlayer() then
doTargetCombatHealth(0, creature, COMBAT_PHYSICALDAMAGE, -30, -30)
else
position:sendMagicEffect(CONST_ME_POFF)
end
item:transform(3481, 1)
item:decay()
elseif item:getId() == 3944 then
doTargetCombatHealth(0, creature, COMBAT_PHYSICALDAMAGE, -30, -30)
item:transform(3945, 1)
item:decay()
end
end

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function onStepIn(creature, item, position, fromPosition)
if not creature:isPlayer() then
return true
end
local player = Player(creature)
local lookPosition = player:getPosition()
lookPosition:getNextPosition(player:getDirection())
local depotItem = Tile(lookPosition):getItemByType(ITEM_TYPE_DEPOT)
if depotItem ~= nil then
local depotItems = player:getDepotChest(getDepotId(depotItem:getUniqueId()), true):getItemHoldingCount()
player:sendTextMessage(MESSAGE_STATUS_DEFAULT, "Your depot contains " .. depotItems .. " item" .. (depotItems > 1 and "s." or "."))
end
if item:getId() == 431 then
item:transform(430)
elseif item:getId() == 419 then
item:transform(420)
elseif item:getId() == 452 then
item:transform(453)
elseif item:getId() == 563 then
item:transform(564)
end
end
function onStepOut(creature, item, position, fromPosition)
if item:getId() == 430 then
item:transform(431)
elseif item:getId() == 420 then
item:transform(419)
elseif item:getId() == 453 then
item:transform(452)
elseif item:getId() == 564 then
item:transform(563)
end
end

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local verticalDoors = {
[1643] = 1642,
[1647] = 1646,
[1661] = 1660,
[1665] = 1664,
[1675] = 1674,
[1679] = 1678,
[1697] = 1696,
[1699] = 1698,
[5112] = 5111,
[5114] = 5113,
[5130] = 5129,
[5132] = 5131,
[5288] = 5287,
[5292] = 5291,
[5748] = 5749,
[6202] = 6201,
[6206] = 6205,
[6259] = 6258,
[6263] = 6262,
}
local horizontalDoors = {
[1645] = 1644,
[1649] = 1648,
[1663] = 1662,
[1667] = 1666,
[1677] = 1676,
[1681] = 1680,
[1688] = 1687,
[1690] = 1689,
[5103] = 5102,
[5105] = 5104,
[5121] = 5120,
[5123] = 5122,
[5290] = 5289,
[5294] = 5293,
[5746] = 5745,
[6204] = 6203,
[6208] = 6207,
[6261] = 6260,
[6265] = 6264,
}
function onStepOut(creature, item, fromPosition, toPosition)
local door = verticalDoors[item:getId()]
if door then
doRelocate(item:getPosition(), item:getPosition():moveRel(1, 0, 0))
item:transform(door)
item:decay()
return true
end
door = horizontalDoors[item:getId()]
if door then
doRelocate(item:getPosition(), item:getPosition():moveRel(0, 1, 0))
item:transform(door)
item:decay()
return true
end
end

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local condition = Condition(CONDITION_DROWN)
condition:setTiming(5)
function onStepIn(creature, item, position, fromPosition)
local player = creature:getPlayer()
if player == nil then
return true
end
local helmet = player:getSlotItem(CONST_SLOT_HEAD)
if helmet ~= nil and helmet:getId() == 5460 then
return true
end
if math.random(1, 10) == 1 then
position:sendMagicEffect(CONST_ME_BUBBLES)
end
player:addCondition(condition)
return true
end
function onStepOut(creature, item, position, fromPosition)
local player = creature:getPlayer()
if player == nil then
return true
end
player:removeCondition(CONDITION_DROWN)
return true
end

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function onAddItem(item, tileitem, position)
item:remove()
return true
end

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local list = {
[293] = {x = 0, y = 0, z = 1},
[294] = {x = 0, y = 0, z = 1},
[369] = {x = 0, y = 0, z = 1},
[370] = {x = 0, y = 0, z = 1},
[385] = {x = 0, y = 0, z = 1},
[394] = {x = 0, y = 0, z = 1},
[411] = {x = 0, y = 0, z = 1},
[412] = {x = 0, y = 0, z = 1},
[413] = {x = 0, y = 1, z = 1},
[414] = {x = 0, y = 1, z = 1},
[428] = {x = 0, y = 1, z = 1},
[4823] = {x = 0, y = 1, z = 1},
[4824] = {x = 0, y = 1, z = 1},
[4825] = {x = 0, y = 1, z = 1},
[4826] = {x = 0, y = 1, z = 1},
[432] = {x = 0, y = 0, z = 1},
[433] = {x = 0, y = 0, z = 1},
[434] = {x = 0, y = 1, z = 1},
[437] = {x = 0, y = 1, z = 1},
[438] = {x = 0, y = 1, z = 1},
[451] = {x = 0, y = 1, z = 1},
[465] = {x = 0, y = -1, z = 1},
[466] = {x = -1, y = 0, z = 1},
[467] = {x = 1, y = 0, z = 1},
[471] = {x = -1, y = -1, z = 1},
[472] = {x = 1, y = -1, z = 1},
[473] = {x = -1, y = 1, z = 1},
[474] = {x = 1, y = 1, z = 1},
[475] = {x = 0, y = 0, z = 1},
[476] = {x = 0, y = 0, z = 1},
[482] = {x = 0, y = 0, z = 1},
[5081] = {x = 0, y = 0, z = 1},
[483] = {x = 0, y = 0, z = 1},
[484] = {x = 0, y = 1, z = 1},
[485] = {x = 0, y = 1, z = 1},
[566] = {x = 0, y = 1, z = 1},
[567] = {x = 1, y = 0, z = 1},
[594] = {x = 0, y = 0, z = 1},
[595] = {x = 0, y = 0, z = 1},
[600] = {x = -1, y = 0, z = 1},
[601] = {x = 1, y = 0, z = 1},
[604] = {x = -1, y = 0, z = 1},
[605] = {x = 1, y = 0, z = 1},
[607] = {x = 0, y = 0, z = 1},
[609] = {x = 0, y = 0, z = 1},
[610] = {x = 0, y = 0, z = 1},
[615] = {x = 0, y = 0, z = 1},
[1066] = {x = 0, y = 0, z = 1},
[1067] = {x = 0, y = 0, z = 1},
[1080] = {x = 0, y = 0, z = 1},
[1156] = {x = 0, y = 1, z = 1},
[1947] = {x = 0, y = -1, z = -1},
[1950] = {x = 1, y = 0, z = -1},
[1952] = {x = -1, y = 0, z = -1},
[1954] = {x = 0, y = 1, z = -1},
[1956] = {x = 0, y = -1, z = -1},
[1958] = {x = 0, y = -1, z = -1},
[1960] = {x = 1, y = 0, z = -1},
[1962] = {x = -1, y = 0, z = -1},
[1964] = {x = 0, y = 1, z = -1},
[1966] = {x = 0, y = -1, z = -1},
[1969] = {x = 1, y = 0, z = -1},
[1971] = {x = -1, y = 0, z = -1},
[1973] = {x = 0, y = 1, z = -1},
[1975] = {x = 0, y = -1, z = -1},
[1977] = {x = 0, y = -1, z = -1},
[1978] = {x = -1, y = 0, z = -1},
[2192] = {x = -1, y = -1, z = -1},
[2194] = {x = 1, y = -1, z = -1},
[2196] = {x = 1, y = 1, z = -1},
[2198] = {x = -1, y = 1, z = -1},
[5257] = {x = -1, y = 0, z = -1},
[5258] = {x = 0, y = -1, z = -1},
[5259] = {x = -1, y = 0, z = -1},
[5544] = {x = 0, y = 0, z = 1},
[5691] = {x = 1, y = 0, z = 1},
[5731] = {x = 0, y = 0, z = 1},
[5763] = {x = 0, y = 0, z = 1},
[6172] = {x = 0, y = 0, z = 1},
[6173] = {x = 0, y = 0, z = 1},
}
function onStepIn(creature, item, position, fromPosition)
local entry = list[item:getId()]
local relPos = item:getPosition():moveRel(entry.x, entry.y, entry.z)
local tile = Tile(relPos)
if tile == nil or tile:getGround() == nil then
return false
end
Tile(item:getPosition()):relocateTo(relPos)
if item:getId() == 293 then
item:transform(294)
item:decay()
elseif item:getId() == 475 then
item:transform(476)
item:decay()
elseif item:getId() == 1066 then
item:transform(1067)
item:decay()
end
return true
end
function onAddItem(item, tileitem, position)
if tileitem:getId() ~= 293 and tileitem:getId() ~= 475 and tileitem:getId() ~= 476 and tileitem:getId() ~= 1066 then
local entry = list[tileitem:getId()]
local relPos = tileitem:getPosition():moveRel(entry.x, entry.y, entry.z)
item:moveTo(relPos)
end
return true
end

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@@ -0,0 +1,7 @@
function onAddItem(item, tileitem, position)
if item:getType():isMovable() and Tile(position):getThingCount() == 2 then
item:getPosition():sendMagicEffect(16)
item:remove()
end
return true
end

View File

@@ -0,0 +1,8 @@
function onAddItem(item, tileitem, position)
if item:getId() == 2918 or item:getId() == 2917 then
tileitem:transform(6279, 1)
item:getPosition():sendMagicEffect(CONST_ME_MAGIC_GREEN)
item:remove()
end
return true
end

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@@ -0,0 +1,8 @@
function onRemoveItem(item, tileitem, position)
if item:getPosition():getDistance(position) > 0 then
item:transform(3481, 1)
item:decay()
item:getPosition():sendMagicEffect(3)
end
return true
end

View File

@@ -0,0 +1,38 @@
local config = {
[17578] = { name = "edronorshabaal", message = "CHAMEK ATH UTHUL ARAK!", count=100 },
[17579] = { name = "ferumbras", message = "Hahahaha! I have never been killed by the Avar Tar!", count=100 },
[17580] = { name = "morgaroth", message = "THE TRIANGLE OF TERROR WILL RISE!", count=100 },
[17581] = { name = "libertybaypirates", message = "Plundeeeeer!", count=100 }
}
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33268, y = 31835, z = 9})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33268, y = 31835, z = 9}, 11)
item:getPosition():sendMonsterSay("Mystic flame ward you off.")
end
function onAddItem(item, tileitem, position)
local movementId = tileitem:getMovementId()
local raid = config[movementId]
if (item:getId() ~= 5776) then
doRelocate(item:getPosition(),{x = 33268, y = 31835, z = 9})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33268, y = 31835, z = 9}, 11)
tileitem:getPosition():sendMonsterSay("Mystic flame spit out the sacrifice.")
return true
end
local currentCount = getGlobalStorageValue(movementId) + item:getCount()
setGlobalStorageValue(movementId, currentCount)
if (currentCount >= raid.count) then
item:getPosition():sendMonsterSay(raid.message)
Game.startRaid(raid.name)
tileitem:remove()
setGlobalStorageValue(movementId, 0)
end
item:getPosition():sendMagicEffect(CONST_ME_FIREAREA)
item:remove()
end

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@@ -0,0 +1,39 @@
function onStepIn(creature, item, fromPosition, toPosition)
if item:getId() == 478 then
item:transform(479, 1)
item:decay()
elseif item:getId() == 480 then
item:transform(481, 1)
item:decay()
end
end
function onStepOut(creature, item, fromPosition, toPosition)
if item:getId() == 479 then
item:transform(478, 1)
item:decay()
elseif item:getId() == 481 then
item:transform(480, 1)
item:decay()
end
end
function onAddItem(item, tileitem, position)
if tileitem:getId() == 478 then
tileitem:transform(479, 1)
tileitem:decay()
elseif tileitem:getId() == 480 then
tileitem:transform(481, 1)
tileitem:decay()
end
end
function onRemoveItem(item, tileitem, position)
if tileitem:getId() == 479 then
tileitem:transform(478, 1)
tileitem:decay()
elseif tileitem:getId() == 481 then
tileitem:transform(480, 1)
tileitem:decay()
end
end

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@@ -0,0 +1,14 @@
function onAddItem(item, tileitem, position)
if item:getId() == 5898 then
tileitem:getPosition():sendMonsterSay("MORE! MORE!")
item:remove(-1)
return true
elseif item:getId() == 5776 then
tileitem:getPosition():sendMonsterSay("OHHH! WILL USE IT LATER!")
item:remove(-1)
return true
end
tileitem:getPosition():sendMonsterSay("I WANT EYES!")
item:remove(-1)
end

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@@ -0,0 +1,8 @@
function onAddItem(item, tileitem, position)
if (item:getType():isMovable() and Tile(position):getThingCount() == 2) or
(tileitem:getId() >= 4874 and tileitem:getId() <= 4880) then
item:getPosition():sendMagicEffect(9)
item:remove()
end
return true
end

View File

@@ -0,0 +1,7 @@
function onAddItem(item, tileitem, position)
if item:getType():isMovable() and Tile(position):getThingCount() == 2 then
item:getPosition():sendMagicEffect(3)
item:remove()
end
return true
end

View File

@@ -0,0 +1,34 @@
local config = {
[51191] = Position(32359, 32901, 7),
[51192] = Position(32340, 32538, 7),
[51193] = Position(32472, 32869, 7),
[51194] = Position(32415, 32916, 7),
[51195] = Position(32490, 32979, 7),
[51196] = Position(32440, 32971, 7),
[51197] = Position(32523, 32923, 7),
[51198] = Position(32527, 32951, 7)
}
function onStepIn(creature, item, position, fromPosition)
local player = creature:getPlayer()
if not player then
return true
end
local targetPosition = config[item:getMovementId()]
if not targetPosition then
return true
end
if item:getMovementId() == 51191 and player:getStorageValue(17502) < 13 then
player:teleportTo(Position(32340, 32540, 7))
position:sendMagicEffect(CONST_ME_TELEPORT)
Position(32340, 32540, 7):sendMagicEffect(CONST_ME_TELEPORT)
return true
end
player:teleportTo(targetPosition)
position:sendMagicEffect(CONST_ME_TELEPORT)
targetPosition:sendMagicEffect(CONST_ME_TELEPORT)
return true
end

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@@ -0,0 +1,7 @@
function onAddItem(item, tileitem, position)
if item:getType():isMovable() and Tile(position):getThingCount() == 2 then
item:getPosition():sendMagicEffect(2)
item:remove()
end
return true
end

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@@ -0,0 +1,36 @@
function onStepIn(creature, item, position, fromPosition)
if not creature:isPlayer() then
return true
end
local player = Player(creature)
local lookPosition = player:getPosition()
lookPosition:getNextPosition(player:getDirection())
local depotItem = Tile(lookPosition):getItemByType(ITEM_TYPE_DEPOT)
if depotItem ~= nil then
local depotItems = player:getDepotChest(getDepotId(depotItem:getUniqueId()), true):getItemHoldingCount()
player:sendTextMessage(MESSAGE_STATUS_DEFAULT, "Your depot contains " .. depotItems .. " item" .. (depotItems > 1 and "s." or "."))
end
if item:getId() == 431 then
item:transform(430)
elseif item:getId() == 419 then
item:transform(420)
elseif item:getId() == 452 then
item:transform(453)
elseif item:getId() == 563 then
item:transform(564)
end
end
function onStepOut(creature, item, position, fromPosition)
if item:getId() == 430 then
item:transform(431)
elseif item:getId() == 420 then
item:transform(419)
elseif item:getId() == 453 then
item:transform(452)
elseif item:getId() == 564 then
item:transform(563)
end
end

View File

@@ -0,0 +1,5 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and Game.isItemThere({x = 32266, y = 31916, z = 12}, 394) then
Game.transformItemOnMap({x = 32266, y = 31916, z = 12}, 394, 372)
end
end

View File

@@ -0,0 +1,18 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and creature:getPlayer():getItemCount(3239) >= 1 and creature:getPlayer():getStorageValue(267) == 0 then
doRelocate(item:getPosition(),{x = 33178, y = 33016, z = 14})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33178, y = 33016, z = 14}, 11)
creature:getPlayer():removeItem(3239, 1)
else
doRelocate(item:getPosition(),{x = 33025, y = 32872, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33025, y = 32872, z = 08}, 11)
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33025, y = 32872, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33025, y = 32872, z = 08}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33206, y = 32592, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33206, y = 32592, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33206, y = 32592, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33206, y = 32592, z = 08}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33179, y = 32880, z = 11})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33179, y = 32880, z = 11}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33179, y = 32880, z = 11})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33179, y = 32880, z = 11}, 11)
end

View File

@@ -0,0 +1,18 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and creature:getPlayer():getItemCount(3240) >= 1 and creature:getPlayer():getStorageValue(261) == 0 then
doRelocate(item:getPosition(),{x = 33174, y = 32937, z = 15})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33174, y = 32937, z = 15}, 11)
creature:getPlayer():removeItem(3240, 1)
else
doRelocate(item:getPosition(),{x = 33255, y = 32836, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33255, y = 32836, z = 08}, 11)
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33255, y = 32836, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33255, y = 32836, z = 08}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33158, y = 32771, z = 15})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33158, y = 32771, z = 15}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33158, y = 32771, z = 15})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33158, y = 32771, z = 15}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33190, y = 32947, z = 15})
Game.sendMagicEffect({x = 33183, y = 32757, z = 15}, 11)
Game.sendMagicEffect({x = 33191, y = 32947, z = 15}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33190, y = 32947, z = 15})
Game.sendMagicEffect({x = 33183, y = 32757, z = 15}, 11)
Game.sendMagicEffect({x = 33191, y = 32947, z = 15}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33231, y = 32705, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33231, y = 32705, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33231, y = 32705, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33231, y = 32705, z = 08}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33025, y = 32872, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33025, y = 32872, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33025, y = 32872, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33025, y = 32872, z = 08}, 11)
end

View File

@@ -0,0 +1,23 @@
function onStepIn(creature, item, position, fromPosition)
if Game.isItemThere({x = 33176, y = 32880, z = 11},2570) and Game.isItemThere ({x = 33175, y = 32884, z = 11},2570) and Game.isItemThere ({x = 33176, y = 32889, z = 11},2570) and Game.isItemThere ({x = 33182, y = 32880, z = 11},2570) and Game.isItemThere ({x = 33183, y = 32884, z = 11},2570) and Game.isItemThere ({x = 33181, y = 32889, z = 11}, 2570) then
doRelocate(item:getPosition(),{x = 33198, y = 32885, z = 11})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33198, y = 32885, z = 11}, 11)
Game.transformItemOnMap({x = 33176, y = 32880, z = 11}, 2570, 2569)
Game.transformItemOnMap({x = 33175, y = 32884, z = 11}, 2570, 2569)
Game.transformItemOnMap({x = 33176, y = 32889, z = 11}, 2570, 2569)
Game.transformItemOnMap({x = 33182, y = 32880, z = 11}, 2570, 2569)
Game.transformItemOnMap({x = 33183, y = 32884, z = 11}, 2570, 2569)
Game.transformItemOnMap({x = 33181, y = 32889, z = 11}, 2570, 2569)
else
doRelocate(item:getPosition(),{x = 33179, y = 32889, z = 11})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33179, y = 32889, z = 11}, 11)
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33179, y = 32889, z = 11})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33179, y = 32889, z = 11}, 11)
end

View File

@@ -0,0 +1,14 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
doRelocate(item:getPosition(),{x = 33128, y = 32656, z = 15})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33128, y = 32656, z = 15}, 11)
creature:getPlayer():setStorageValue(259,0)
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33128, y = 32656, z = 15})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33128, y = 32656, z = 15}, 11)
end

View File

@@ -0,0 +1,5 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and Game.isItemThere({x = 32266, y = 31892, z = 12}, 394) then
Game.transformItemOnMap({x = 32266, y = 31892, z = 12}, 394, 372)
end
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33255, y = 32836, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33255, y = 32836, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33255, y = 32836, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33255, y = 32836, z = 08}, 11)
end

View File

@@ -0,0 +1,18 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and creature:getPlayer():getItemCount(3237) >= 1 and creature:getPlayer():getStorageValue(263) == 0 then
doRelocate(item:getPosition(),{x = 33182, y = 32715, z = 14})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33182, y = 32715, z = 14}, 11)
creature:getPlayer():removeItem(3237, 1)
else
doRelocate(item:getPosition(),{x = 33231, y = 32705, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33231, y = 32705, z = 08}, 11)
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33231, y = 32705, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33231, y = 32705, z = 08}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33149, y = 32870, z = 11})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33149, y = 32870, z = 11}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33149, y = 32870, z = 11})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33149, y = 32870, z = 11}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33255, y = 32839, z = 09})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33255, y = 32839, z = 09}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33255, y = 32839, z = 09})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33255, y = 32839, z = 09}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33147, y = 32864, z = 07})
item:getPosition():sendMagicEffect(15)
Game.sendMagicEffect({x = 33147, y = 32864, z = 07}, 15)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33147, y = 32864, z = 07})
item:getPosition():sendMagicEffect(15)
Game.sendMagicEffect({x = 33147, y = 32864, z = 07}, 15)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33159, y = 32838, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33159, y = 32838, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33159, y = 32838, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33159, y = 32838, z = 08}, 11)
end

View File

@@ -0,0 +1,17 @@
function onStepIn(creature, item, position, fromPosition)
if Game.isItemThere({x = 33145, y = 32862, z = 07}, 3465) and creature:isPlayer() then
doRelocate(item:getPosition(),{x = 33151, y = 32864, z = 07})
item:getPosition():sendMagicEffect(15)
Game.sendMagicEffect({x = 33151, y = 32864, z = 07}, 15)
else
doRelocate(item:getPosition(),{x = 33145, y = 32863, z = 07})
item:getPosition():sendMagicEffect(15)
Game.sendMagicEffect({x = 33145, y = 32863, z = 07}, 15)
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33145, y = 32863, z = 07})
item:getPosition():sendMagicEffect(15)
Game.sendMagicEffect({x = 33145, y = 32863, z = 07}, 15)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33206, y = 32592, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33206, y = 32592, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33206, y = 32592, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33206, y = 32592, z = 08}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33125, y = 32760, z = 14})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33125, y = 32760, z = 14}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33125, y = 32760, z = 14})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33125, y = 32760, z = 14}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33131, y = 32566, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33131, y = 32566, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33131, y = 32566, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33131, y = 32566, z = 08}, 11)
end

View File

@@ -0,0 +1,5 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
doRelocate({x = 32266, y = 31898, z = 12},{x = 32266, y = 31886, z = 12})
end
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33133, y = 32642, z = 08})
Game.sendMagicEffect({x = 33124, y = 32759, z = 14}, 11)
Game.sendMagicEffect({x = 33133, y = 32642, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33133, y = 32642, z = 08})
Game.sendMagicEffect({x = 33124, y = 32759, z = 14}, 11)
Game.sendMagicEffect({x = 33133, y = 32642, z = 08}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33085, y = 32781, z = 14})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33085, y = 32781, z = 14}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33085, y = 32781, z = 14})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33085, y = 32781, z = 14}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33193, y = 32664, z = 15})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33193, y = 32664, z = 15}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33193, y = 32664, z = 15})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33193, y = 32664, z = 15}, 11)
end

View File

@@ -0,0 +1,18 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and creature:getPlayer():getItemCount(3236) >= 1 and creature:getPlayer():getStorageValue(264) == 0 then
doRelocate(item:getPosition(),{x = 33146, y = 32666, z = 15})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33146, y = 32666, z = 15}, 11)
creature:getPlayer():removeItem(3236, 1)
else
doRelocate(item:getPosition(),{x = 33206, y = 32592, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33206, y = 32592, z = 08}, 11)
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33206, y = 32592, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33206, y = 32592, z = 08}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33204, y = 32956, z = 14})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33204, y = 32956, z = 14}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33204, y = 32956, z = 14})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33204, y = 32956, z = 14}, 11)
end

View File

@@ -0,0 +1,18 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and creature:getPlayer():getItemCount(3241) >= 1 and creature:getPlayer():getStorageValue(265) == 0 then
doRelocate(item:getPosition(),{x = 33126, y = 32592, z = 15})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33126, y = 32591, z = 15}, 11)
creature:getPlayer():removeItem(3241, 1)
else
doRelocate(item:getPosition(),{x = 33131, y = 32566, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33131, y = 32566, z = 08}, 11)
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33131, y = 32566, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33131, y = 32566, z = 08}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33131, y = 32566, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33131, y = 32566, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33131, y = 32566, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33131, y = 32566, z = 08}, 11)
end

View File

@@ -0,0 +1,17 @@
function onStepIn(creature, item, position, fromPosition)
if Game.isItemThere({x = 33028, y = 32588, z = 13},2570) and Game.isItemThere ({x = 33006, y = 32563, z = 13},2570) and Game.isItemThere ({x = 33027, y = 32530, z = 13},2570) and Game.isItemThere ({x = 33036, y = 32507, z = 13},2570) and Game.isItemThere ({x = 33055, y = 32487, z = 13},2570) and Game.isItemThere ({x = 33077, y = 32507, z = 13},2570) and Game.isItemThere ({x = 33089, y = 32514, z = 13},2570) and Game.isItemThere ({x = 33104, y = 32514, z = 13},2570) and Game.isItemThere ({x = 33130, y = 32489, z = 13},2570) and Game.isItemThere ({x = 33147, y = 32524, z = 13},2570) and Game.isItemThere ({x = 33123, y = 32599, z = 13}, 2570) then
doRelocate(item:getPosition(),{x = 33083, y = 32571, z = 14})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33083, y = 32571, z = 14}, 11)
else
doRelocate(item:getPosition(),{x = 33083, y = 32568, z = 13})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33083, y = 32568, z = 13}, 11)
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33083, y = 32568, z = 13})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33083, y = 32568, z = 13}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33080, y = 32569, z = 13})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33080, y = 32569, z = 13}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33080, y = 32569, z = 13})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33080, y = 32569, z = 13}, 11)
end

View File

@@ -0,0 +1,18 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and creature:getPlayer():getItemCount(3235) >= 1 and creature:getPlayer():getStorageValue(266) == 0 then
doRelocate(item:getPosition(),{x = 33051, y = 32777, z = 14})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33051, y = 32777, z = 14}, 11)
creature:getPlayer():removeItem(3235, 1)
else
doRelocate(item:getPosition(),{x = 33133, y = 32642, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33133, y = 32642, z = 08}, 11)
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33133, y = 32642, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33133, y = 32642, z = 08}, 11)
end

View File

@@ -0,0 +1,5 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
doRelocate({x = 32266, y = 31899, z = 12},{x = 32266, y = 31911, z = 12})
end
end

View File

@@ -0,0 +1,18 @@
function onStepIn(creature, item, position, fromPosition)
if creature:getPlayer():getStorageValue(260) == 1 then
doRelocate(item:getPosition(),{x = 33095, y = 32590, z = 15})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33095, y = 32590, z = 15}, 11)
creature:getPlayer():setStorageValue(260, 0)
else
doRelocate(item:getPosition(),{x = 33073, y = 32604, z = 15})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33073, y = 32604, z = 15}, 11)
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33073, y = 32604, z = 15})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33073, y = 32604, z = 15}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33083, y = 32610, z = 14})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33083, y = 32610, z = 14}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33083, y = 32610, z = 14})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33083, y = 32610, z = 14}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33133, y = 32642, z = 08})
item:getPosition():sendMagicEffect(15)
Game.sendMagicEffect({x = 33133, y = 32642, z = 08}, 15)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33133, y = 32642, z = 08})
item:getPosition():sendMagicEffect(15)
Game.sendMagicEffect({x = 33133, y = 32642, z = 08}, 15)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33280, y = 32744, z = 10})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33280, y = 32744, z = 10}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33280, y = 32744, z = 10})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33280, y = 32744, z = 10}, 11)
end

View File

@@ -0,0 +1,6 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
creature:getPlayer():setStorageValue(276,1)
item:getPosition():sendMagicEffect(13)
end
end

View File

@@ -0,0 +1,6 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
creature:getPlayer():setStorageValue(275,1)
item:getPosition():sendMagicEffect(13)
end
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33206, y = 32577, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33206, y = 32577, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33206, y = 32577, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33206, y = 32577, z = 08}, 11)
end

View File

@@ -0,0 +1,6 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
creature:getPlayer():setStorageValue(272,1)
item:getPosition():sendMagicEffect(13)
end
end

View File

@@ -0,0 +1,6 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
creature:getPlayer():setStorageValue(277,1)
item:getPosition():sendMagicEffect(13)
end
end

View File

@@ -0,0 +1,6 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
creature:getPlayer():setStorageValue(274,1)
item:getPosition():sendMagicEffect(13)
end
end

View File

@@ -0,0 +1,5 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
doRelocate({x = 32265, y = 31899, z = 12},{x = 32265, y = 31911, z = 12})
end
end

View File

@@ -0,0 +1,6 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
creature:getPlayer():setStorageValue(271,1)
item:getPosition():sendMagicEffect(13)
end
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33255, y = 32836, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33255, y = 32836, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33255, y = 32836, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33255, y = 32836, z = 08}, 11)
end

View File

@@ -0,0 +1,6 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
creature:getPlayer():setStorageValue(273,1)
item:getPosition():sendMagicEffect(13)
end
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33235, y = 32705, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33235, y = 32705, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33235, y = 32705, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33235, y = 32705, z = 08}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33192, y = 32846, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33192, y = 32846, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33192, y = 32846, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33192, y = 32846, z = 08}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33195, y = 32852, z = 04})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33195, y = 32852, z = 04}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33195, y = 32852, z = 04})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33195, y = 32852, z = 04}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33157, y = 32834, z = 07})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33157, y = 32834, z = 07}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33157, y = 32834, z = 07})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33157, y = 32834, z = 07}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33133, y = 32642, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33133, y = 32642, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33133, y = 32642, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33133, y = 32642, z = 08}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33029, y = 32868, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33029, y = 32868, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33029, y = 32868, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33029, y = 32868, z = 08}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33131, y = 32566, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33131, y = 32566, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33131, y = 32566, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33131, y = 32566, z = 08}, 11)
end

View File

@@ -0,0 +1,5 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
doRelocate({x = 32265, y = 31898, z = 12},{x = 32265, y = 31886, z = 12})
end
end

View File

@@ -0,0 +1,8 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
doRelocate(item:getPosition(),{x = 33212, y = 31671, z = 13})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33212, y = 31671, z = 13}, 11)
creature:getPlayer():setStorageValue(203,1)
end
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33021, y = 32605, z = 07})
item:getPosition():sendMagicEffect(15)
Game.sendMagicEffect({x = 33021, y = 32605, z = 07}, 15)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33021, y = 32605, z = 07})
item:getPosition():sendMagicEffect(15)
Game.sendMagicEffect({x = 33021, y = 32605, z = 07}, 15)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 32840, y = 32533, z = 09})
item:getPosition():sendMagicEffect(15)
Game.sendMagicEffect({x = 32840, y = 32533, z = 09}, 15)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 32840, y = 32533, z = 09})
item:getPosition():sendMagicEffect(15)
Game.sendMagicEffect({x = 32840, y = 32533, z = 09}, 15)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and creature:getPlayer():getStorageValue(293) >= 17 then
doRelocate(item:getPosition(),{x = 32748, y = 32537, z = 10})
item:getPosition():sendMagicEffect(21)
Game.sendMagicEffect({x = 32748, y = 32537, z = 10}, 21)
elseif creature:isPlayer() and creature:getPlayer():getStorageValue(293) < 17 then
doRelocate(item:getPosition(),{x = 32839, y = 32532, z = 09})
item:getPosition():sendMagicEffect(21)
Game.sendMagicEffect({x = 32839, y = 32532, z = 09}, 21)
end
end

View File

@@ -0,0 +1,7 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
doRelocate(item:getPosition(),{x = 32839, y = 32532, z = 09})
item:getPosition():sendMagicEffect(21)
Game.sendMagicEffect({x = 32839, y = 32532, z = 09}, 21)
end
end

View File

@@ -0,0 +1,19 @@
function onStepIn(creature, item, position, fromPosition)
if Game.isItemThere({x = 32876, y = 32584, z = 10},4996) and Game.isItemThere ({x = 32823, y = 32525, z = 10},4996) and Game.isItemThere ({x = 32792, y = 32527, z = 10},4996) and Game.isItemThere ({x = 32744, y = 32586, z = 10}, 4996) then
doRelocate(item:getPosition(),{x = 32884, y = 32632, z = 11})
item:getPosition():sendMagicEffect(21)
Game.sendMagicEffect({x = 32884, y = 32632, z = 11}, 21)
else
doRelocate(item:getPosition(),{x = 32853, y = 32543, z = 10})
item:getPosition():sendMagicEffect(21)
Game.sendMagicEffect({x = 32853, y = 32543, z = 10}, 21)
item:getPosition():sendMonsterSay("Spectral guardians ward you off.")
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 32853, y = 32543, z = 10})
item:getPosition():sendMagicEffect(21)
Game.sendMagicEffect({x = 32853, y = 32543, z = 10}, 21)
item:getPosition():sendMonsterSay("Spectral guardians ward you off.")
end

Some files were not shown because too many files have changed in this diff Show More