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								app/SabrehavenServer/data/monster/warlock.xml
									
									
									
									
									
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								app/SabrehavenServer/data/monster/warlock.xml
									
									
									
									
									
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<?xml version="1.0" encoding="UTF - 8"?>
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<monster name="Warlock" nameDescription="a warlock" race="blood" experience="4000" speed="75" manacost="0">
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	<health now="3200" max="3200" />
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	<look type="130" head="0" body="52" legs="128" feet="95" addons="1" corpse="6080" />
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	<targetchange interval="1000" chance="50" />
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	<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
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	<flags>
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		<flag summonable="0" />
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		<flag attackable="1" />
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		<flag hostile="1" />
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		<flag illusionable="0" />
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		<flag convinceable="0" />
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		<flag pushable="0" />
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		<flag canpushitems="1" />
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		<flag canpushcreatures="1" />
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		<flag targetdistance="4" />
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		<flag runonhealth="1000" />
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	</flags>
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	<attacks attack="40" skill="50">
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		<attack name="physical" min="-45" max="-105" range="7" chance="2">
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			<attribute key="shootEffect" value="energy" />
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		</attack>
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		<attack name="manadrain" min="-35" max="-75" range="7" chance="6" />
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		<attack name="speed" speedchange="-80" variation="20" duration="40000" range="7" chance="9">
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			<attribute key="areaEffect" value="redshimmer" />
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		</attack>
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		<attack name="fire" min="-90" max="-170" range="7" radius="3" target="1" chance="3">
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			<attribute key="shootEffect" value="fire" />
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			<attribute key="areaEffect" value="firearea" />
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		</attack>
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		<attack name="firefield" range="7" radius="1" target="1" chance="7">
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			<attribute key="shootEffect" value="fire" />
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		</attack>
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		<attack name="firefield" range="7" radius="2" target="1" chance="5">
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			<attribute key="shootEffect" value="fire" />
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		</attack>
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		<attack name="energy" min="-145" max="-205" length="8" spread="0"  chance="8">
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			<attribute key="areaEffect" value="energy" />
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		</attack>
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	</attacks>
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	<defenses armor="32" defense="50">
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		<defense name="healing" min="60" max="100" chance="4">
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			<attribute key="areaEffect" value="blueshimmer" />
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		</defense>
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		<defense name="invisible" duration="20000" chance="10">
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			<attribute key="areaEffect" value="blueshimmer" />
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		</defense>
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	</defenses>
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	<immunities>
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		<immunity fire="1" />
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		<immunity energy="1" />
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		<immunity outfit="1" />
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		<immunity paralyze="1" />
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		<immunity poison="1" />
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		<immunity invisible="1" />
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	</immunities>
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	<summons maxSummons="1">
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		<summon name="stone golem" chance="10" max="1" />
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	</summons>
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	<voices>
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		<voice sentence="Learn the secret of our magic! YOUR death!" />
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		<voice sentence="Even a rat is a better mage than you." />
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		<voice sentence="We don't like intruders!" />
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	</voices>
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	<loot>
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		<item id="3567" countmax="1" chance="20" /> <!-- a blue robe -->
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		<item id="3600" countmax="1" chance="110" /> <!-- a bread -->
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		<item id="2917" countmax="1" chance="150" /> <!-- a candlestick -->
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		<item id="3590" countmax="4" chance="200" /> <!-- a cherry -->
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		<item id="3007" countmax="1" chance="10" /> <!-- a crystal ring -->
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		<item id="3728" countmax="1" chance="30" /> <!-- a dark mushroom -->
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		<item id="3051" countmax="1" chance="30" /> <!-- an energy ring -->
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		<item id="3031" countmax="80" chance="300" /> <!-- a gold coin -->
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		<item id="3360" countmax="1" chance="3" /> <!-- a golden armor -->
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		<item id="3509" countmax="1" chance="130" /> <!-- an inkwell -->
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		<item id="3062" countmax="1" chance="25" /> <!-- a mind stone -->
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		<item id="3299" countmax="1" chance="100" /> <!-- a poison dagger -->
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		<item id="2852" countmax="1" chance="4" /> <!-- a red tome -->
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		<item id="3006" countmax="1" chance="2" /> <!-- a ring of the sky -->
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		<item id="3324" countmax="1" chance="70" /> <!-- a skull staff -->
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		<item id="3029" countmax="1" chance="14" /> <!-- a small sapphire -->
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		<item id="3081" countmax="1" chance="5" /> <!-- a stone skin amulet -->
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		<item id="3034" countmax="1" chance="11" /> <!-- a talon -->
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	</loot>
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	<script>
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		<event name="KillingInTheNameOf" />
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	</script>
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</monster>
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